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April 26, 2024, 09:14:53 AM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2147396 times)
opqam
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« Reply #7520 on: May 04, 2016, 02:14:11 PM »



DoGoS from OPQAM of Argentina
contact us at: http://www.opqam.com

















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We are an indie game studio focused on making arcade-like games with classic gameplay for consoles and PCs. <br />We are based out of Buenos Aires, Argentina. We create our own titles, and we also collaborate on the development of other games for companies in the US and Europe. <br />OPQAM is part o
mikkmartin
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« Reply #7521 on: May 04, 2016, 02:30:31 PM »



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j3rry
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« Reply #7522 on: May 04, 2016, 04:01:01 PM »

 
Huge graphic rewrite today
« Last Edit: May 06, 2016, 06:48:23 PM by j3rry » Logged
ProgramGamer
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aka Mireille


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« Reply #7523 on: May 05, 2016, 03:00:22 AM »

That's not how the image tag works
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epcc
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« Reply #7524 on: May 06, 2016, 02:49:14 PM »


« Last Edit: May 07, 2016, 04:54:29 AM by epcc » Logged

ProgramGamer
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aka Mireille


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« Reply #7525 on: May 06, 2016, 04:53:03 PM »

yall need to learn about [ img width=700 ] [ /img ]
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gimymblert
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The archivest master, leader of all documents


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« Reply #7526 on: May 06, 2016, 05:50:02 PM »

And you need to know about the code tag
Code:
 [img][/img] 
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Shephf
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« Reply #7527 on: May 06, 2016, 09:35:53 PM »

Visual improvements: shadows for characters and objects.
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corupted
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Doodlin'


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« Reply #7528 on: May 06, 2016, 11:39:59 PM »


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Hey, I draw doodles for bideo games.Check Out My Games: Corupted Games
thatkevinwong
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« Reply #7529 on: May 06, 2016, 11:52:11 PM »

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Greipur
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« Reply #7530 on: May 07, 2016, 01:05:55 AM »



Currently working on our next big update called the Faith Module for our god game Crest. The update comes out in June! This is from our latest internal build.
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Zorg
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« Reply #7531 on: May 07, 2016, 01:12:47 AM »

yall need to learn about [ img width=700 ] [ /img ]

.post img {
    max-width: 700px !important;   
  }
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JonDadley
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« Reply #7532 on: May 07, 2016, 01:21:53 AM »

Latest WIP of the haunted cathedral level in Stage Presence. Nearly done now I think, just minor things that need tidying up or fixing. Wish I had more time I could dedicate more time to working on new environments these days. It's easily the most fun part of making a game, easily more fun than doing networking coding or setting up the unlock system...

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Forstride
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« Reply #7533 on: May 07, 2016, 04:16:30 AM »



Fake 3D thing I've been toying with in Game Maker: Studio.  Probably not gonna turn into anything, but it's been fun to mess around with.
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Rebusmind
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Game Designer


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« Reply #7534 on: May 07, 2016, 04:46:25 AM »

Fake 3D thing I've been toying with in Game Maker: Studio.  Probably not gonna turn into anything, but it's been fun to mess around with.
I like it. The few colors make it easy on the eyes, the effect works quite nicely. CoolHand Thumbs Up Right

I've started working on a small side project. Gameplay is still undecided, but I had a cool idea some minutes ago, so maybe it won't end like most of my small side projects. :D

Mockup:



Test:
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<a href="http://www.indiedb.com/games/life-on-mars" title="View Life on Mars on Indie DB" target="_blank"><img src="http://button.indiedb.com/popularity/medium/games/65022.png" alt="Life on Mars
NoOnesSpace
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« Reply #7535 on: May 07, 2016, 07:05:50 AM »

new avatars and they will be used as the elite of the Drones faction aka the Pontifices.




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Tuba
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« Reply #7536 on: May 07, 2016, 07:18:22 AM »



Don't know what that is but I like it
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SunWuKong
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Help me, help you.


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« Reply #7537 on: May 07, 2016, 08:14:55 AM »


Boss 101 the game

ROB making a pre-launch request with the guys...

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BBreakfast
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« Reply #7538 on: May 07, 2016, 09:19:44 AM »



posting here also since i'm excited :D
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absolute8
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WTF, some aggressive nerd... (•̀ω•́)و ̑̑


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« Reply #7539 on: May 07, 2016, 10:51:26 AM »

Gameboy Style Survival Horror:

Wander a strange, frozen wilderness.

Scrounge for survival.

Encounter mystery and evade an unstoppable, primal terror...
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