passion053
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« Reply #7640 on: June 03, 2016, 03:28:33 PM » |
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Shephf
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« Reply #7641 on: June 03, 2016, 07:54:36 PM » |
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A boat:
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cykboy
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« Reply #7642 on: June 03, 2016, 10:24:45 PM » |
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Playing with lighting
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earthworkgames
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« Reply #7643 on: June 03, 2016, 11:15:00 PM » |
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Debugging a replay desync when projectiles are launched from slave weapons near the edge of their aiming arc. Forts Devlog
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« Last Edit: June 04, 2016, 03:48:21 PM by earthworkgames »
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Tinimations
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« Reply #7644 on: June 04, 2016, 03:55:03 AM » |
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Rhythm based walljumping of Klang for screenshotsaturday!
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doihaveto
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« Reply #7647 on: June 04, 2016, 10:40:39 AM » |
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New highrise under construction...
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weckr
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« Reply #7650 on: June 04, 2016, 04:02:41 PM » |
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the cycle now contains way more cyan
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cucumbur
Level 0
ask me about my prairie dog
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« Reply #7651 on: June 04, 2016, 05:36:26 PM » |
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My first 3d game. Also, essentially my first game in general
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KnittedPixels
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« Reply #7653 on: June 06, 2016, 01:48:49 PM » |
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bittwyst
Level 1
Twitter: @bittwyst
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« Reply #7654 on: June 06, 2016, 04:22:13 PM » |
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This was a while ago, but I was working on a message system in my current game. Apparently the bee thing is a myth. Game looks cute
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battler
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« Reply #7655 on: June 06, 2016, 04:33:34 PM » |
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« Last Edit: June 06, 2016, 06:37:56 PM by battler »
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Raku
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« Reply #7656 on: June 06, 2016, 10:36:07 PM » |
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TheWanderingBen
Level 1
Making Games Around the Globe
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« Reply #7657 on: June 07, 2016, 02:00:31 AM » |
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Been working on this game for about half a year. I'm very excited to have just started the devlog today. Here are some of the transitions from the first vertical slice demo. I'm pumped to share progress with y'all!
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hearto
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« Reply #7658 on: June 07, 2016, 02:33:55 PM » |
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Oh Hello Guys! I was working on a Shmup about a Cyborg Corgi on Space. I hope I can share my progress here. To stay on topic here is a gif of the latest game addition, Parry/Zawarudo mechanic: 60 fps Webm here
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« Last Edit: June 07, 2016, 02:39:00 PM by hearto »
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DT Softworks
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« Reply #7659 on: June 07, 2016, 02:44:32 PM » |
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Ignore the logo and everything..
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