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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2146944 times)
passion053
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Team. DandyLion


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« Reply #7640 on: June 03, 2016, 03:28:33 PM »


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Shephf
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« Reply #7641 on: June 03, 2016, 07:54:36 PM »

A boat:

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cykboy
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ye


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« Reply #7642 on: June 03, 2016, 10:24:45 PM »

Playing with lighting

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earthworkgames
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« Reply #7643 on: June 03, 2016, 11:15:00 PM »

Debugging a replay desync when projectiles are launched from slave weapons near the edge of their aiming arc.


Forts Devlog
« Last Edit: June 04, 2016, 03:48:21 PM by earthworkgames » Logged
Tinimations
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« Reply #7644 on: June 04, 2016, 03:55:03 AM »

Rhythm based walljumping of Klang for screenshotsaturday!
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BeautifulGlitch
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Cookie Overlord


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« Reply #7645 on: June 04, 2016, 09:20:33 AM »



Design on playable characters and their "tokens".

https://forums.tigsource.com/index.php?topic=51528.0
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Check the devlog for MONSTER PROM
And follow us on TWITTER
BeautifulGlitch
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Cookie Overlord


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« Reply #7646 on: June 04, 2016, 09:27:48 AM »

MAZEMAN ("BURNINGMAN" using its power: setting itself on fire)



Check more on GIFs on Twitter: https://twitter.com/theindiegzine
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Check the devlog for MONSTER PROM
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doihaveto
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« Reply #7647 on: June 04, 2016, 10:40:39 AM »

New highrise under construction...

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Batowski
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Milan Batowski


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« Reply #7648 on: June 04, 2016, 12:56:29 PM »



GET OVER HERE!! Hand Joystick
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miguli
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« Reply #7649 on: June 04, 2016, 02:01:12 PM »

Progress


Read devlog here
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weckr
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« Reply #7650 on: June 04, 2016, 04:02:41 PM »

the cycle now contains way more cyan

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cucumbur
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ask me about my prairie dog


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« Reply #7651 on: June 04, 2016, 05:36:26 PM »

My first 3d game. Also, essentially my first game in general
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XN-Blank
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« Reply #7652 on: June 06, 2016, 12:28:58 PM »





This was a while ago, but I was working on a message system in my current game.
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KnittedPixels
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http://www.knittedpixels.com


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« Reply #7653 on: June 06, 2016, 01:48:49 PM »


follow:
https://twitter.com/KnittedPixels
thread:
https://forums.tigsource.com/index.php?topic=56300.0

shots:







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bittwyst
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Twitter: @bittwyst


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« Reply #7654 on: June 06, 2016, 04:22:13 PM »



This was a while ago, but I was working on a message system in my current game.
Apparently the bee thing is a myth.
Game looks cute Smiley
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battler
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« Reply #7655 on: June 06, 2016, 04:33:34 PM »

Here are a few older screen grabs from my game Battler:




« Last Edit: June 06, 2016, 06:37:56 PM by battler » Logged
Raku
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Dream's Bell


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« Reply #7656 on: June 06, 2016, 10:36:07 PM »

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TheWanderingBen
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Making Games Around the Globe


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« Reply #7657 on: June 07, 2016, 02:00:31 AM »

Been working on this game for about half a year. I'm very excited to have just started the devlog today. Here are some of the transitions from the first vertical slice demo. I'm pumped to share progress with y'all!

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hearto
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« Reply #7658 on: June 07, 2016, 02:33:55 PM »

Oh Hello Guys!
I was working on a Shmup about a Cyborg Corgi on Space. I hope I can share my progress here.
To stay on topic here is a gif of the latest game addition, Parry/Zawarudo mechanic:

60 fps Webm here
« Last Edit: June 07, 2016, 02:39:00 PM by hearto » Logged

DT Softworks
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To contact me on skype add: dazzytech_dtdigital


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« Reply #7659 on: June 07, 2016, 02:44:32 PM »

Ignore the logo and everything..

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