brrrrr
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« Reply #7920 on: August 30, 2016, 04:47:55 PM » |
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SirPaul
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« Reply #7921 on: August 31, 2016, 07:40:48 AM » |
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So this is just little thing i'm currently working on. It will be classic isometric shooter but i'm planning to implement non-linear AI system. I'm not going deeper with the topic right now, I will be posting my progress and i will attach further explanation under each gif. In below gif the only task for AI system is to hide from player's sight. Slightly longer video below: Cheers
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Ian_A
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« Reply #7922 on: August 31, 2016, 12:18:20 PM » |
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New trailer for our hack n'slash roguelike Crimson Keep!!
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CRIMSON KEEP - First Person Action Roguelite
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brnkhy
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« Reply #7923 on: September 01, 2016, 12:18:37 AM » |
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(First post here, hope I don't mess it up ><) Working on a Pokemon Go like map system as a side project at the moment. It has been a few weeks now but still, there is so much to do; It's also opensource; https://github.com/brnkhy/MapzenGo
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nialltl
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« Reply #7925 on: September 01, 2016, 09:31:26 PM » |
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Bauxite
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« Reply #7926 on: September 02, 2016, 04:56:55 AM » |
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First time posting here, been working on this thing in isolation for like 5 weeks. It's a platformer with electronic elements, and I think an animated picture says a thousand words, so here you go: Might start a devlog soon.
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Shephf
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« Reply #7927 on: September 02, 2016, 06:42:12 AM » |
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New art and animations for "keeper" mini-boss:
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Tuba
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« Reply #7928 on: September 02, 2016, 07:01:35 AM » |
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Spiders with guns, cool concept. Their animation coming out of their holes feel very "spidery", nice job!
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Shephf
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« Reply #7929 on: September 02, 2016, 07:03:25 AM » |
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Thanks, Tuba I really like spiders, in all forms basically, so there're 5 types of spiders in my game
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Popomaro
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« Reply #7930 on: September 02, 2016, 07:48:05 PM » |
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Legend of Lumina is a project my team have been working full time for a year. You can check out the progress in Dev log and it has monster raising, farming, town building, fishing, multiplayer and more.
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I love whales.
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Scifa
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« Reply #7931 on: September 03, 2016, 12:52:08 AM » |
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Sorry for the weird track texture the gif compression borked it
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Greipur
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« Reply #7932 on: September 03, 2016, 02:08:00 AM » |
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Crest's new build with tweaked commandment system is live at PAX West and on Steam!
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weckr
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« Reply #7933 on: September 03, 2016, 04:01:30 AM » |
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trailing all the trails
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Ree
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« Reply #7934 on: September 03, 2016, 05:01:31 AM » |
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Started fog of war implementation.
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vids
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« Reply #7935 on: September 03, 2016, 05:03:15 AM » |
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Prototyping a car-shmup hybrid. I call it "Rainbow Driver". Placeholder art. Car sprite is from Chase HQ. Happy Screenshot Saturday!
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Babar
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« Reply #7936 on: September 03, 2016, 05:17:06 AM » |
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Plots everywhere !
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« Last Edit: September 03, 2016, 05:23:05 AM by Babar »
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Tuba
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« Reply #7937 on: September 03, 2016, 05:59:26 AM » |
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Making some trees
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Charlie Fleed
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« Reply #7938 on: September 03, 2016, 08:59:40 AM » |
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It will be classic isometric shooter but i'm planning to implement non-linear AI system.
You know that is not isometric, right? And what is a non-linear AI system?
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FauxOperativeGames
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« Reply #7939 on: September 03, 2016, 09:30:44 AM » |
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Hey guys, some new stuff for Screenshot Saturday. Ruin of the Reckless is a lightning fast top down co-op rogue-lite brawler!
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Ruin of the Reckless, now on Steam!
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