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1411426 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 09:42:39 AM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2144558 times)
brrrrr
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« Reply #7920 on: August 30, 2016, 04:47:55 PM »



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SirPaul
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« Reply #7921 on: August 31, 2016, 07:40:48 AM »

So this is just little thing i'm currently working on.

It will be classic isometric shooter but i'm planning to implement non-linear AI system. I'm not going deeper with the topic right now, I will be posting my progress and i will attach further explanation under each gif.
In below gif the only task for AI system is to hide from player's sight.




Slightly longer video below:





Cheers Beer!
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Ian_A
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« Reply #7922 on: August 31, 2016, 12:18:20 PM »



New trailer for our hack n'slash roguelike Crimson Keep!!
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CRIMSON KEEP - First Person Action Roguelite
brnkhy
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« Reply #7923 on: September 01, 2016, 12:18:37 AM »

(First post here, hope I don't mess it up ><)

Working on a Pokemon Go like map system as a side project at the moment. It has been a few weeks now but still, there is so much to do;






It's also opensource; https://github.com/brnkhy/MapzenGo
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Seaport
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« Reply #7924 on: September 01, 2016, 09:15:04 PM »

Heres some of our latest images of Smith and Winston a voxel based twin stick shooter
You can find more in our DevLog here https://forums.tigsource.com/index.php?topic=46796.100




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nialltl
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« Reply #7925 on: September 01, 2016, 09:31:26 PM »



Puddledash
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octopus racing -- Muddledash  |  first person skating -- flow state  |  twitter
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« Reply #7926 on: September 02, 2016, 04:56:55 AM »

First time posting here, been working on this thing in isolation for like 5 weeks. It's a platformer with electronic elements, and I think an animated picture says a thousand words, so here you go:

Might start a devlog soon.
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▶  Current project: The Zipper (Devblog)  ◀
Shephf
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« Reply #7927 on: September 02, 2016, 06:42:12 AM »

New art and animations for "keeper" mini-boss:
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Tuba
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« Reply #7928 on: September 02, 2016, 07:01:35 AM »

Spiders with guns, cool concept. Their animation coming out of their holes feel very "spidery", nice job!
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Shephf
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« Reply #7929 on: September 02, 2016, 07:03:25 AM »

Thanks, Tuba Smiley I really like spiders, in all forms basically, so there're 5 types of spiders in my game Smiley
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Popomaro
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« Reply #7930 on: September 02, 2016, 07:48:05 PM »

Legend of Lumina is a project my team have been working full time for a year. You can check out the progress in Dev log and it has monster raising, farming, town building, fishing, multiplayer and more.

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Scifa
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« Reply #7931 on: September 03, 2016, 12:52:08 AM »


Sorry for the weird track texture the gif compression borked it Shrug
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Greipur
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« Reply #7932 on: September 03, 2016, 02:08:00 AM »

Crest's new build with tweaked commandment system is live at PAX West and on Steam!



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weckr
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« Reply #7933 on: September 03, 2016, 04:01:30 AM »

trailing all the trails


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Ree
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« Reply #7934 on: September 03, 2016, 05:01:31 AM »

Started fog of war implementation.
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vids
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« Reply #7935 on: September 03, 2016, 05:03:15 AM »

Prototyping a car-shmup hybrid.

I call it "Rainbow Driver".

Placeholder art. Car sprite is from Chase HQ.




Happy Screenshot Saturday!
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Babar
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« Reply #7936 on: September 03, 2016, 05:17:06 AM »

Plots everywhere !



« Last Edit: September 03, 2016, 05:23:05 AM by Babar » Logged

Tuba
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« Reply #7937 on: September 03, 2016, 05:59:26 AM »

Making some trees

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Charlie Fleed
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« Reply #7938 on: September 03, 2016, 08:59:40 AM »

It will be classic isometric shooter but i'm planning to implement non-linear AI system.

You know that is not isometric, right? And what is a non-linear AI system?
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FauxOperativeGames
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Hi there!


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« Reply #7939 on: September 03, 2016, 09:30:44 AM »

Hey guys, some new stuff for Screenshot Saturday.

Ruin of the Reckless is a lightning fast top down co-op rogue-lite brawler!






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Ruin of the Reckless, now on Steam!
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