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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2144342 times)
bitbulldotcom
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#indiedev since the #zxspectrum days


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« Reply #8360 on: January 18, 2017, 12:25:02 AM »

Some more gameplay footage of Jetboard Joust - almost at 'playable alpha' stage!




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Rhuantavan
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« Reply #8361 on: January 18, 2017, 05:13:11 AM »

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Indie game developer working on Call of Saregnar, an old-school story-centric tactical role-playing game.
mrEscen
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« Reply #8362 on: January 18, 2017, 01:13:39 PM »

Working on my own engine and world editor...you're mad!  it's ridiculous... I know.

https://www.youtube.com/user/MrEscen
« Last Edit: January 18, 2017, 01:19:39 PM by mrEscen » Logged
pturecki
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« Reply #8363 on: January 21, 2017, 06:08:10 AM »

Hi. Today a shot from fourth realm in Archaica - The Crystal Mines (this realm is not finished yet). All levels in this realm (except first) are deep under ground. The deeper the level is the more red color (from lava) it has.

Archaica DevLog



Cheers!
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lowpoly
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« Reply #8364 on: January 21, 2017, 12:44:41 PM »

Dropping the gloves in Mini Hockey Champ!



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roland
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« Reply #8365 on: January 21, 2017, 02:32:34 PM »

Infinitris - No player limit.

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failrate
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« Reply #8366 on: January 21, 2017, 02:42:25 PM »

Infinitris - No player limit.



I am virtually clapping and cheering over here, sir.
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roland
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« Reply #8367 on: January 21, 2017, 03:05:00 PM »

Infinitris - No player limit.



I am virtually clapping and cheering over here, sir.

Thank thee  Smiley
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JohnyBGooD
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« Reply #8368 on: January 21, 2017, 10:16:11 PM »

Somewhere on Zibylon.


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wuuthrer
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I draw stuff, I make games, I like it dirty


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« Reply #8369 on: January 22, 2017, 04:28:43 AM »

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- Don't Kill Her -
  No choice is given, but the rest belongs to us.
Oleksii Slipets
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Здоровенькі були!


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« Reply #8370 on: January 22, 2017, 11:39:34 AM »

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Wayfinder
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Stoneshard Dev


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« Reply #8371 on: January 22, 2017, 01:30:18 PM »

Stoneshard RL: Devlog #3
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Thaumaturge
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« Reply #8372 on: January 23, 2017, 10:54:26 AM »

The interior of the Archive at Teli:
(Excerpts from the backdrop to the fifth scene of the cutscene to the first level.)

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Diejay
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« Reply #8373 on: January 23, 2017, 07:11:21 PM »

Version 1.0 of VectorBoy is officially finished and available on itch.io! :D

Get it here: https://melloland.itch.io/vectorboy
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ANtY
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i accidentally did that on purpose


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« Reply #8374 on: January 24, 2017, 05:44:12 AM »



http://gamejolt.com/games/the-origin-of-mexican-wave-ggj2017/229315

The game won Global Game Jam edition in Poznań, with 35 points, second place was 15.

It's a two-player single-button game, we played it instead of making for most of the jam :D

Prove yourself as the best mexican wave initiator and take part in the ancient Mayan ritual. Have fun and remember not to lose your head!
Local multiplayer "sports" game for everyone (single button game!) with fast and dynamic gameplay accompanied with awesome chiptunes.

Player on the left plays with Spacebar, and player on the right plays with Enter / Return.
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YaW
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CremaGames


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« Reply #8375 on: January 24, 2017, 10:21:41 AM »



Working on new rooms
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theLucre
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« Reply #8376 on: January 24, 2017, 11:30:50 PM »

Organic Minimalist Action



More in the DevLog
20-level demo at: https://thelucre.itch.io/haos
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Futurist and escapist .:. @theLucre
bitbulldotcom
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« Reply #8377 on: January 25, 2017, 06:03:29 AM »

A battle amidst the bones of fallen enemies in Jetboard Joust

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woodsmoke
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« Reply #8378 on: January 25, 2017, 10:54:57 AM »

Training level

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NihilNeko
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« Reply #8379 on: January 27, 2017, 03:32:57 AM »

Nothing fancy. Just showing a battler of a turn-based battle system which has been in development for a while. The "under the hood" stuff is mostly done and the focus will now be on revising the look and feel and all the other stuff that make up a game.


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