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April 26, 2024, 12:15:47 AM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2147212 times)
Alec S.
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Formerly Malec2b


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« Reply #8880 on: September 16, 2017, 12:30:03 PM »

Space Captain McCallery Battles a Beast

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Samaras-Sama
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samy is my hero


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« Reply #8881 on: September 16, 2017, 12:32:04 PM »

Lookie, this is running on a Droid.
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Devlog<br /><br />[/
RossD20Studios
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Inspiring Greatness


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« Reply #8882 on: September 16, 2017, 01:03:29 PM »



Screenshot Saturday - two shots from our upcoming Summoners Fate. What do you think?

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Developing Summoners Fate, a top down turn based strategy adventure.
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hydra
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« Reply #8883 on: September 16, 2017, 01:34:32 PM »

Well Quite a late Screenshotsaturday, but we have been fixing bugs for our game on steam early access. In this case with piled boxes that made moving the top box impossible, and in the same occasion, checking if the new reset mechanism works correctly with more than one box.



You can check the game in our steam store page.
UDD on Steam

our on Indiedb where the game is currently ranking in the top 1000.

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SolS
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« Reply #8884 on: September 16, 2017, 05:55:46 PM »



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Hambone
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« Reply #8885 on: September 16, 2017, 07:02:07 PM »

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Wannabe indie game developer
diegzumillo
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This avatar is so old I still have a some hair


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« Reply #8886 on: September 16, 2017, 08:04:27 PM »

A quite boring preview of non boring things to come :D

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Squire Grooktook
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« Reply #8887 on: September 16, 2017, 10:11:23 PM »



Created this little gif of my current title screen for ScreenshotSaturday on Twitter and Tumblr. Unfortunately, I don't think it went through on Tumblr. A shame.
« Last Edit: September 16, 2017, 10:20:02 PM by Squire Grooktook » Logged

DrHogan
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« Reply #8888 on: September 16, 2017, 11:44:06 PM »

We finally finalized the cast of character for Empires in Ruins here, now lots of work to integrate them properly in the plot of the campaign, but it's another finished part of the game at least!

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Dr.Hogan-Lead Developer at H&R Games
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Empires in ruins
Bacrylic
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« Reply #8889 on: September 17, 2017, 01:27:42 AM »

A roughed walk cycle animation and the framework to start the attack animation.


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ionside
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what was I doing, again?


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« Reply #8890 on: September 22, 2017, 03:33:56 PM »

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Madamin_Z
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Indie Game Developer


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« Reply #8891 on: September 23, 2017, 02:16:37 AM »

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EvaBalikova
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« Reply #8892 on: September 23, 2017, 04:00:58 AM »


Added a new enemy


http://www.feudalalloy.com
http://www.facebook.com/feudalalloy
http://www.twitter.com/EvaBalikova
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Indie game developer currently working on action RPG in a metroidvaia style -Feudal Alloy - http://www.feudalalloy.com
GroovyAntoid
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« Reply #8893 on: September 23, 2017, 05:45:45 AM »

Mountain bunnies has been set up. Here's Bad Bunny, the hardest mountain bunny to unlock.
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bittwyst
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Twitter: @bittwyst


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« Reply #8894 on: September 23, 2017, 05:47:13 AM »

I decided to switch from pixels to voxels...



(devlog)
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tchassin
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« Reply #8895 on: September 23, 2017, 06:46:25 AM »

The battle UI is almost done! Next is changing the ugly background.

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Samaras-Sama
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samy is my hero


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« Reply #8896 on: September 23, 2017, 08:08:45 AM »



« Last Edit: September 23, 2017, 09:54:33 AM by Oekaki-Sama » Logged

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stewiepixels
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« Reply #8897 on: September 23, 2017, 08:09:04 AM »

testing wip animations.  (sorry for the frames drop, it's actually pretty smooth when not recording)
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Keops
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Pixellin' and Gamedev'n


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« Reply #8898 on: September 23, 2017, 09:12:31 AM »



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Hearthstead: Hand Point Right Website - Twitter Hand Point Left

OPEN FOR COMMISSIONS! Behance portfolio
Juwdah
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he he he


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« Reply #8899 on: September 23, 2017, 09:29:54 AM »



Shaaaaaaaaaaaaaaaaaaaaaaaaark!
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