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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2146198 times)
BTSeven
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« Reply #8960 on: October 21, 2017, 08:38:51 AM »

Not fancy looking yet, but the gameplay is coming out well! Smiley


Timelapse of our new lighing system.


Of course, it's still possible to smack down ostacles in the usual way...


Magnetic snare, replacing our old (and not so realistic) tractor beam


Iron deposit on top of a mountain


Unknown object. By picking it up with the snare and carrying it to the ship, you will maybe identify it
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hydra
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« Reply #8961 on: October 21, 2017, 10:14:33 AM »

Exploring the possibilities of the combat with detachable parts on the enemies being hit.

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RossD20Studios
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Inspiring Greatness


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« Reply #8962 on: October 21, 2017, 10:45:14 AM »





Inspired by leaves falling yesterday morning IRL, I added Autumn FX to Summoners Fate. The trees are mesh animations rigged in Dragon Bones and the floating leaves are particles created with Particle Designer. We hope to add more drama and sense of immersion in your battles, and will add many different environments.

What do you think? My wife told me it make her want to get a Pumpkin Spice Latte  Coffee
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Developing Summoners Fate, a top down turn based strategy adventure.
TIGForum DevLog
Magnesium Ninja
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« Reply #8963 on: October 21, 2017, 11:01:10 AM »



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Working on some new obstacles and enemies in Overclocked! Episode 5 of our game is all about restrictions, which is a first in the story mode.
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archgame
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I program architecture and build video games


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« Reply #8964 on: October 21, 2017, 11:54:37 AM »





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omgonoes
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12jsa@@Asdz||||


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« Reply #8965 on: October 21, 2017, 12:04:19 PM »







More info: https://www.facebook.com/Redo-283568205495172/
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Scifa
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« Reply #8966 on: October 21, 2017, 12:19:29 PM »

Some top down rally action.
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Alec S.
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Formerly Malec2b


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« Reply #8967 on: October 21, 2017, 12:42:22 PM »

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PsycheMac
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« Reply #8968 on: October 21, 2017, 10:02:21 PM »

Drafting out a new UI menu style that fits in better with the government theme of my game.

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Twitter: @PsycheMac
Luxorix
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« Reply #8969 on: October 27, 2017, 06:53:45 PM »



https://twitter.com/Luxorix
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Durbek
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« Reply #8970 on: October 28, 2017, 03:52:40 AM »

Pixel Gladiator - Halloween Update





STEAM page of the game
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Juwdah
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he he he


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« Reply #8971 on: October 28, 2017, 08:16:03 AM »



Desalutations.
Ba-dum-tss
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ANtY
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i accidentally did that on purpose


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« Reply #8972 on: October 28, 2017, 09:09:37 AM »

@Juwdah: looks great as all your stuff, following the project for quite some time already  Kiss





We're working on the prologue scene for our game. It will also serve as a tutorial level  Well, hello there!


you can add it to your steam wishlist http://store.steampowered.com/app/628330/Warlocks_2_God_Slayers/  Durr...?
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weckr
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« Reply #8973 on: October 28, 2017, 02:16:22 PM »

Hellooo the VC blog has just been updated after roughly a eon or two.


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Hambone
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follow on the twitter @The_Hambone1988


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« Reply #8974 on: October 28, 2017, 02:32:48 PM »


« Last Edit: October 28, 2017, 02:38:01 PM by Hambone » Logged

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PsycheMac
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« Reply #8975 on: October 28, 2017, 07:09:55 PM »

I've been continuing to revamp my user interface theme this week.

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Twitter: @PsycheMac
Magnesium Ninja
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« Reply #8976 on: October 28, 2017, 08:28:06 PM »



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Check out the Overclocked Devlog here!
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pixeye
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You have my mace


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« Reply #8977 on: November 03, 2017, 06:57:16 PM »







http://btlcruiser.com
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Luxorix
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« Reply #8978 on: November 03, 2017, 07:43:48 PM »



https://twitter.com/Luxorix
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Hambone
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follow on the twitter @The_Hambone1988


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« Reply #8979 on: November 03, 2017, 08:43:34 PM »

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Wannabe indie game developer
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