Taky
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« Reply #9080 on: December 16, 2017, 12:45:39 PM » |
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First pass on the front end is in. Yes, I'm aware Scenario is spelled wrong... let's just say, on our 2 person team, one of us is not a great speller (but an amazzzzzingggg coder. Does that go hand in hand?)
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Down here, it's our time.
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Cruckz
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« Reply #9081 on: December 16, 2017, 01:16:00 PM » |
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Hey guys! First time posting about our new platform game Beam: The Tale of the Dimension Door. As it's that time of the year we thought we'd throw in some Christmas as its that time of year. We'll try and post weekly updates on here, but also feel free to follow us at https://twitter.com/CimmeriaStudios
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chrilley
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« Reply #9082 on: December 16, 2017, 03:25:40 PM » |
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SeanNoonan
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« Reply #9083 on: December 16, 2017, 06:14:13 PM » |
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Brookesy
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« Reply #9084 on: December 16, 2017, 08:12:27 PM » |
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2ndStudio
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« Reply #9085 on: December 17, 2017, 07:55:51 AM » |
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This is the grunt in our game, I just finished rigging him. It's so nice when you actually see them move, even though its only a test.
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RossD20Studios
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« Reply #9086 on: December 17, 2017, 08:17:35 AM » |
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Watch me summon a Skeleton Dragon, take out the Cleric, but ultimately pay the price with the spike walls dealing damage. (This clip taken from a longer video posted on our YouTube channel - watch here)
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Bura Mathews
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« Reply #9088 on: December 22, 2017, 10:36:24 PM » |
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Taky
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« Reply #9089 on: December 23, 2017, 07:15:49 AM » |
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New head wearing tech for Millie and Holden! (those names were generated when making the pic...I love our name list)
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Down here, it's our time.
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woodsmoke
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« Reply #9090 on: December 23, 2017, 07:44:20 AM » |
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@2ndStudio Nice style, looks perfect. I laughed because the animation at the start looks like a crazy dance. @Yoraee That happy emotion really does come across!
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« Last Edit: December 23, 2017, 02:39:33 PM by melerski »
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ManuGunstar
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« Reply #9091 on: December 23, 2017, 09:19:43 AM » |
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Working on new cinematic environment, what do you think?
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Keops
Level 6
Pixellin' and Gamedev'n
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« Reply #9092 on: December 23, 2017, 10:57:59 AM » |
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Collapsed elevator module concept
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RossD20Studios
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« Reply #9094 on: December 23, 2017, 01:07:44 PM » |
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What better way to shock your opponent than calling forth a giant horde of skeletons? Skeletons are among the most prolific of the races represented by Void cards. I wanted to go above the typical expectations of summoning a lone skeleton, so when I created Skeletal Legion, the idea was to have a real impact, a bada$$ moment of summoning a small army of warriors to throw at the opponent. While skeletons on their own are not notably strong, their shield actually makes them very tough to kill. Additionally, when linked with other cards, such as Skeleton Champion, who buffs all skeletons, they become quite formidable pretty quick.
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woodsmoke
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« Reply #9095 on: December 23, 2017, 02:46:30 PM » |
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If you made screenshots without the UI they would look really good.
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saj
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« Reply #9096 on: December 23, 2017, 04:29:56 PM » |
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nathy after dark
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« Reply #9097 on: December 23, 2017, 04:40:59 PM » |
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Ahoy, copyright violations! This is me porting The Sunless Citadel module from D&D's Tales From the Yawning Portal to Fractive, an open-source Interactive Fiction tool I'm helping build. I'm DM'ing tonight, and thought having a hypertext version of the dungeon would greatly help me keep things straight. We'll see how it works. In other news, I've never spent so much time working with the library, and I found all sorts of bugs/features we need to implement:
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Joh
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« Reply #9098 on: December 23, 2017, 07:31:42 PM » |
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updated evidence notification notification of observations made while fast-traveling.
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TheWanderingBen
Level 1
Making Games Around the Globe
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« Reply #9099 on: December 23, 2017, 09:19:59 PM » |
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And just like that, the content in A Case of Distrust is LOCKED. Tick that progress bar to 90% baby! I know there’s still some work to do, but, like our good friend Sam Shipman, I can’t quite stifle my smile: Happy Screenshot Saturday everyone!
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