RossD20Studios
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« Reply #9180 on: February 04, 2018, 09:43:55 AM » |
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Card deck builder coming along for Summoners Fate. Learn more about my card management system here.
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Vitalius Sch
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« Reply #9181 on: February 09, 2018, 12:11:07 PM » |
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Two Ships
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AD1337
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« Reply #9182 on: February 09, 2018, 01:50:56 PM » |
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yeo
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« Reply #9183 on: February 10, 2018, 12:00:13 AM » |
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matriax
Guest
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« Reply #9185 on: February 10, 2018, 01:45:06 AM » |
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So, final mockup of my platformer experiment. Pico8 colors(+1 addition grey). Wonder if do an arcade/platformer or just some "Curse'n chaos" style game like the one by Tribute Games with just a background and some enemies. Also still not 100% happy with the player .
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DanBarr
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« Reply #9186 on: February 10, 2018, 03:12:49 AM » |
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bitbulldotcom
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« Reply #9187 on: February 10, 2018, 05:21:22 AM » |
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New enemy - the Mini-Mothership!
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JohnyBGooD
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« Reply #9188 on: February 10, 2018, 07:05:15 AM » |
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Jayesh
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« Reply #9190 on: February 10, 2018, 08:10:07 AM » |
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Tower Efficiency visualization in Fold Wars (See those pies on each tower!)
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SolS
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« Reply #9191 on: February 10, 2018, 08:17:08 AM » |
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Here's 4 for comparison for an older project I'm hoping to work on more.
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SLiV
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« Reply #9193 on: February 10, 2018, 09:35:52 AM » |
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Tried to capture the effects of Bonedrought in a gif. Bonedrought lowers the hitpoints of units and buildings, and since yesterday's patch it can also occur on stone tiles (in which case it's called "Stonedrought", of course).
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AlexRT
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« Reply #9194 on: February 10, 2018, 10:20:29 AM » |
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My game Riverhill Trials
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Garlicguy
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« Reply #9196 on: February 10, 2018, 11:44:24 AM » |
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Replaced the 'Roll' evasive maneuver with a Slide Attack. I think it fits better...also added a quintessential for slam attack complete with screen shake.
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Alec S.
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« Reply #9197 on: February 10, 2018, 04:04:45 PM » |
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Added a zoom feature to Kill the Superweapon
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PsycheMac
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« Reply #9198 on: February 10, 2018, 06:34:21 PM » |
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Finally got a resolution settings system working that also increases performance optimization for smaller screen sizes. That required a map scrolling feature as well.
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Hambone
Level 1
follow on the twitter @The_Hambone1988
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« Reply #9199 on: February 10, 2018, 07:15:56 PM » |
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Wannabe indie game developer
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