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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2146967 times)
RossD20Studios
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Inspiring Greatness


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« Reply #9200 on: February 10, 2018, 07:52:28 PM »

Orcs vs. Insectoids. The Orc Shaman protects the ancient text. Yarrok Morown the Orc makes the first strike...who will win?

Click here to learn more about our Orc race for Summoners Fate, including our new player-requested Orc Huntress!

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Developing Summoners Fate, a top down turn based strategy adventure.
TIGForum DevLog
arosia
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« Reply #9201 on: February 10, 2018, 08:52:21 PM »

Beautiful new art from IvyFetish. Doing a lot of voice work this week for my half of the voice acting. Eager to get back to more story/writing, but excited to watch the first chapter of our game come together, fully polished.

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DiogoRBG
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« Reply #9202 on: February 16, 2018, 12:31:09 PM »

Look at that wonderful thing! A reduction in FPS just deactivating some things until the time is right Mock Anger Addicted

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ManuGunstar
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PR Manager


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« Reply #9203 on: February 17, 2018, 01:59:36 AM »

After trying some variations, this is our new dash effect:


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Jayesh
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Solo Indie Game Dev


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« Reply #9204 on: February 17, 2018, 06:29:17 AM »



New Ship design in Fold Wars
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yeo
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« Reply #9205 on: February 17, 2018, 07:11:33 AM »

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AlexRT
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« Reply #9206 on: February 17, 2018, 10:05:13 AM »

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BBreakfast
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« Reply #9207 on: February 17, 2018, 10:53:35 AM »

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MrAwolf
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« Reply #9208 on: February 17, 2018, 11:19:23 AM »

Valfaris weapon vat and tomb guard.
I got some SSS catching up to do here!



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SparseGameDev
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« Reply #9209 on: February 17, 2018, 12:30:09 PM »

Playing with burn gradients for colour grading.

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arosia
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« Reply #9210 on: February 17, 2018, 01:26:03 PM »



My big achievement this week was a custom trailer engine built completely from scratch in Unity.

We have a lot of audio/visual content, and we wanted the ability to create new trailers for each new content release.

The engine lets me take a bunch of source material and create a super polished (but very simple) trailer in like 3-4 hours. I'm super happy!

---

So many other great posts here, btw. Love that new dash animation and the performance gains are so cool; that's awesome that you're optimizing!

Be well!
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matriax
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« Reply #9211 on: February 17, 2018, 01:39:48 PM »



Hey thats good! Is just an image or a screenshot of a game in real time?

Name of the project? Link? Any video/gif?  Shrug
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RossD20Studios
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« Reply #9212 on: February 17, 2018, 01:53:26 PM »

A hellishly good time... Evil




Demon Lord & Imp - both playable characters in our upcoming turnbased Tactical CCG - Summoners Fate.




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Developing Summoners Fate, a top down turn based strategy adventure.
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spicy gyro games
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« Reply #9213 on: February 17, 2018, 01:55:21 PM »

Polyroll using his "Wall Ricochet" ability, a new feature in the PC version!!

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pegassy
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« Reply #9214 on: February 17, 2018, 02:55:48 PM »

Spear of Seizures! No, just a glitch with Morph3D system.

« Last Edit: February 17, 2018, 03:04:05 PM by pegassy » Logged

Ian_A
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« Reply #9215 on: February 17, 2018, 04:22:05 PM »

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CRIMSON KEEP - First Person Action Roguelite
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« Reply #9216 on: February 17, 2018, 05:14:53 PM »

Attacks that "stun" the player now have some visual effects: white "spikes" that stab in from the sides, and a brief "zoom-pulse" (which can be disabled in the options menu):

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Brookesy
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« Reply #9217 on: February 17, 2018, 08:21:00 PM »

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Sanud
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« Reply #9218 on: February 17, 2018, 09:36:31 PM »


A preview of the combat system in my newest game
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Agora ta fazeh/Now making:
Narativa di Tera Sanud/Tales of Tera Sanud

pun ja fazeh/also made For Emery
Scifa
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« Reply #9219 on: February 18, 2018, 02:09:43 PM »

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