matriax
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« Reply #9380 on: May 04, 2018, 11:30:52 PM » |
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Still messing around to choose finaly 8x8 or 16x16 tiles, but this is an screenshot that how will look the game with the final filters added. Still no devlog or nothing just playing around. More info on my twiter or take a look to the hastag #RogueAndClick .
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Golds
Loves Juno
Level 10
Juno sucks
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« Reply #9381 on: May 04, 2018, 11:59:59 PM » |
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drkr
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« Reply #9382 on: May 05, 2018, 12:22:40 AM » |
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Changed the camera movement and added some drifting clouds in Bounce Zoo
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yeo
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« Reply #9383 on: May 05, 2018, 01:14:09 AM » |
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wuuthrer
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« Reply #9384 on: May 05, 2018, 01:19:07 AM » |
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Not bad amigo!
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matriax
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« Reply #9385 on: May 05, 2018, 04:58:56 AM » |
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Screenshot with 16x16 version. At the moment the project is just called Rogue&Click . Version with full pixels, no CRT filters.
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Xane123
Level 0
Mary's Magical Adventure developer
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« Reply #9386 on: May 05, 2018, 07:28:07 AM » |
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This is the HCPD's "airship", the Uroboros. It looks like many separate moving parts at first, but the lasers keep it connected. Why do Mary and Xane end up here? This is where you meet the first "master" in the game! I know, I know, I should make a devlog for Mary's Magical Adventure, but to keep it from getting as boring, I'll only do that once the first demo's out.
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JordyLakiere
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« Reply #9387 on: May 05, 2018, 08:48:52 AM » |
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I redid the UI entirely. Here is the new career menu UI! Feedback very welcome
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Alec S.
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« Reply #9388 on: May 05, 2018, 09:11:51 AM » |
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Space Captain McCallery - StrandedThis is the HCPD's "airship", the Uroboros. It looks like many separate moving parts at first, but the lasers keep it connected. Why do Mary and Xane end up here? This is where you meet the first "master" in the game! I know, I know, I should make a devlog for Mary's Magical Adventure, but to keep it from getting as boring, I'll only do that once the first demo's out. Ooh, I really like the look of this.
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« Last Edit: May 05, 2018, 09:51:39 AM by Alec S. »
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Kyron
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« Reply #9390 on: May 05, 2018, 12:54:03 PM » |
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Testing special moves trigger.
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RossD20Studios
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« Reply #9391 on: May 05, 2018, 01:24:12 PM » |
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When You Need Your Own Magical Box FortForcefield is a powerful Arcane spell that protects an ally character from all incoming damage. The forcefield can only be brought down by an enemy melee attack, making it a formidable defense when used in combination with your Summoner in the rear and a defensive line of melee blockers in the front. Notice how even grass underneath the forcefield is protected from the fireball. Watch here:
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Brookesy
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« Reply #9392 on: May 05, 2018, 05:52:33 PM » |
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Super early look at the two heroes of my next game.
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PsycheMac
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« Reply #9393 on: May 05, 2018, 08:37:19 PM » |
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I'm bringing back the government building arms which grab onto societal issues that they are solving. I think they are more interesting and iconic than using roads. I also did some graphical improvements to make them feel like they are more well placed in the environment.
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suggo
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« Reply #9395 on: May 06, 2018, 02:32:58 AM » |
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Made some updates to my menu screen for Kogent Defender this week.
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Eyon
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« Reply #9396 on: May 09, 2018, 01:43:14 PM » |
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Currently improving the sound design =)
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Shephf
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« Reply #9397 on: May 11, 2018, 01:41:43 PM » |
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Prototyping for my next game.
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drkr
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« Reply #9398 on: May 11, 2018, 06:31:26 PM » |
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Fixed some levels up a bit, and added some lenience to wall jumps.
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Garlicguy
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« Reply #9399 on: May 12, 2018, 04:37:25 AM » |
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