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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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RocketJuice
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« Reply #9400 on: May 12, 2018, 06:51:40 AM »

Neon Tail

I did some props this week. I should probably move on to character modeling and animation. Hand Any Key
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Cruckz
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« Reply #9401 on: May 12, 2018, 06:55:22 AM »

Beaming around !
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Juwdah
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he he he


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« Reply #9402 on: May 12, 2018, 07:45:10 AM »



Added demolish feature!
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JordyLakiere
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« Reply #9403 on: May 12, 2018, 09:00:33 AM »

Whoohoow flotsam <3





Basic dialog boxes with tips as the tutorial Smiley Super non-invasive and totally optional.
​​​​​​​I also made the dummies targetable and hittable!
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Foolish Mortals
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« Reply #9404 on: May 12, 2018, 03:03:10 PM »

Changed the game to have a 2.5D aesthetic: 3D models for your unit figurines, and a 2D paper map. Let me know what you think!

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archgame
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I program architecture and build video games


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« Reply #9405 on: May 12, 2018, 03:16:58 PM »

Character Designs:
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Brookesy
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« Reply #9406 on: May 12, 2018, 05:01:43 PM »

Three heroes and a villain.

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Eyon
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« Reply #9407 on: May 13, 2018, 05:54:15 AM »

On the character controller !

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Mobile strategy game in the browser: https://eyon.itch.io/agentsxmonsters
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paifu
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Paifu


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« Reply #9408 on: May 13, 2018, 07:50:30 AM »

#screenshotsaturday #roguelike #indiedev #pixelart #retrograming
Beating all the dungeons until meeting the final boss into the Astral plane!





Paper Dungeons Crawler is a new classic 16 bits Roguelike with deep gameplay, unique specialization system and draw to cast spells.

Official Release on Steam 18th May 2018

Kickstarter: https://www.kickstarter.com/projects/826892889/paper-dungeons-crawler
Website: http://paperdungeonscrawler.agentmega.net/
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Paifu - Agent Mega
bitbulldotcom
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#indiedev since the #zxspectrum days


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« Reply #9409 on: May 13, 2018, 07:51:25 AM »

Darn it - I'm late. Hope this won't page the thread as I wanted to show you my new monster worm boss...

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RossD20Studios
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« Reply #9410 on: May 13, 2018, 08:06:15 AM »

Here's a screenshot we took recently during a game with Li the Pyromancer and her Chaos deck vs. Sylvia the Druid and her Nature deck:



Couple things I want to point out to give context:

  • In case you did not know, yes, we have playable Dragons in game and they are awesome!
  • The blue button in the upper left-hand corner is an Undo button. Undoing is available only within your turn, not whenever you want during the game. We'll do a post in the future explaining this mechanic.
  • See the heavily armored red Dreadnought (upper left)? We've implemented a separate "armor bar" for characters with heavy armor that will need to be destroyed before any damage to the character's health is affected. We'll talk more about this in a future post as well.
  • The dead tree in the upper left and the scorched area are as a result of two cast spells, Dragons Breath and Fireball. Many of our spells have a dynamic quality where the terrain will actually be affected by the actions of the characters, such as cutting down trees blocking your view. Learn more about these two spells:
 
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Developing Summoners Fate, a top down turn based strategy adventure.
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Xane123
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« Reply #9411 on: May 13, 2018, 09:29:34 AM »

It's Sunday, so I wouldn't feel right posting an actual screenshot, but I wanted to say thanks, Alec S.. That level you liked the appearance of from my game looks better in motion, but I'll wait for the next Screenshot Saturday to show how it looks, unless it's okay to post one day late! Hand Pencil Kiss Hand Thumbs Up Right
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brrrrr
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« Reply #9412 on: May 18, 2018, 09:07:58 PM »

Here is the promo trailer from our upcoming game BE-A Walker.


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matriax
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« Reply #9413 on: May 19, 2018, 12:31:39 AM »

Last screenshot with the new main character with green and blue color added to make all more readable.

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paifu
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Paifu


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« Reply #9414 on: May 19, 2018, 04:13:37 AM »



All zones and monsters animations are finally implemented, almost ready to launch our Early access release. Stay tuned Smiley

Estimated Release date on Steam 22th May 2018

https://goo.gl/UQAEwH
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Paifu - Agent Mega
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« Reply #9415 on: May 19, 2018, 07:34:10 AM »

Menus done


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ByerN
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« Reply #9416 on: May 19, 2018, 08:08:43 AM »


Scaling levels along with number of players (up to 4)

https://forums.tigsource.com/index.php?topic=64639.0
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RocketJuice
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« Reply #9417 on: May 19, 2018, 08:32:08 AM »


Neon Tail
This week's #screenshotsaturday is just me skating around to show a couple of new props I did, such as the Doggoshop, a small empty booth, where I can sell smaller props, either fruits, magazines, toys, anything actually.
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bitbulldotcom
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#indiedev since the #zxspectrum days


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« Reply #9418 on: May 19, 2018, 12:19:10 PM »

The monster worm boss now has a new attack - extending tentacle mouths inspired by HR Giger and the Alien movies...

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RossD20Studios
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« Reply #9419 on: May 19, 2018, 12:23:36 PM »

We Bring You...Chaos!

So far we've done features on 4 out of the 6 card classes - Void, Nature, Celestial, and Arcane magic. Now is the time for havoc and destruction...



CHAOS! When chaos energy flares into the physical world, its manifestations are unstable and cause potent destructive force. While destructive, Chaos is not inherently evil, and many good and innocent individuals are gifted (or cursed as some say) with the power to channel Chaos Magic. For example, Nova the Sorceress, is a notable Chaos sorceress. At a young age, she unintentionally destroyed her village with fire when her born powers were first triggered, though she herself is not malicious like the Dreadnoughts - evil inclined beings motivated by the desire to destroy the world.

In Summoners Fate, Chaos spells grant powerful destructive abilities and have the highest damage output per cost of any other magic group.

Who's our Chaos fans?
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Developing Summoners Fate, a top down turn based strategy adventure.
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