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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2127162 times)
RossD20Studios
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Inspiring Greatness


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« Reply #9460 on: June 09, 2018, 02:41:10 PM »

Liche King Makes His Own Friends
Liche King summons skeletal buddies to his side and doubles his team size. Watch:




Take THAT, Bear!
Skeletons fan? Check out my active TIG DevLog  Coffee
« Last Edit: June 09, 2018, 03:12:09 PM by RossD20Studios » Logged

Developing Summoners Fate, a top down turn based strategy adventure.
TIGForum DevLog
ShillyShills
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« Reply #9461 on: June 09, 2018, 09:19:28 PM »

I spent today on environment art trying to balance depth with readability.
check out more at my devlog: https://forums.tigsource.com/index.php?topic=64889.0


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standardcombo
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><)))°>


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« Reply #9462 on: June 09, 2018, 10:10:12 PM »

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marom
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« Reply #9463 on: June 11, 2018, 05:17:17 AM »

Pre-view to level 1  Blink
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and
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« Reply #9464 on: June 15, 2018, 11:25:43 PM »

This is a clip from my game Mable & The Wood. It's just one of those plain old pixel art platformers where you kill lots of friendly looking creatures who don't seem to be particularly aggressive towards you.

For some reason they're all designed with round shapes too, which is a bit stupid for enemies. I guess the designer never read up on shape theory huh

Anyway I'm working on speech bubbles:



Thanks

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Nate_G
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« Reply #9465 on: June 15, 2018, 11:35:58 PM »

Looking great Andrew!!!

Overpass
Devlog
A slow-paced, hot air balloon exploration game.



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Overpass
Devlog
A hot air balloon exploration game.
bitbulldotcom
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#indiedev since the #zxspectrum days


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« Reply #9466 on: June 16, 2018, 04:44:05 AM »

I wonder how I open this? At the entrance to the treasure chamber...

Full video here.

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Juwdah
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he he he


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« Reply #9467 on: June 16, 2018, 08:50:58 AM »



 Hand Money Left Well, hello there! Hand Money Right
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RocketJuice
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« Reply #9468 on: June 16, 2018, 09:21:30 AM »


Neon Tail

More details in the city!
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brrrrr
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« Reply #9469 on: June 16, 2018, 09:26:00 AM »

And we have a mini-boss in BE-A Walker.


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SolS
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« Reply #9470 on: June 16, 2018, 10:04:41 AM »

Testing a couple palettes with parallax for Distant Valley.

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Joh
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« Reply #9471 on: June 16, 2018, 01:26:48 PM »

Been a very long time!
Project Killer (I really need to find a proper name)

Reworked the trial, now making use of inference to determine whether objections are valid.
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TebiFestival
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« Reply #9472 on: June 16, 2018, 02:47:29 PM »

Caiam Piter and the Mushroom Kingdom

A 2D Procedurally Dungeon Crawler RPG with roguelike elements

You are a Mushroom looking for new virgin lands where to start anew with your mother Fungi. You will go room through room fighting other mushroom species and discovering all the secrets of the kingdom!

Our main focus is to have a lot of different rooms, giving you varied experienced depending on what you find, currently we have the basic ones with a chest, enemies, some resources, keys and the mandatory start/exit.



I'm new here at the forum and I hope to do a DevBlog post soon to add more updates of the game, in the meantime you can go to our Twitter or Facebook for more!
« Last Edit: June 17, 2018, 09:33:51 AM by TebiFestival » Logged

Caiam Piter and the Mushroom Kingdom TIGSource DevBlog || Twitter || Facebook
RossD20Studios
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« Reply #9473 on: June 16, 2018, 03:41:59 PM »

Somewhere between Withered and Skeleton lies the summoner Liche King...






His horrifying appearance is matched by his horrifying ability on the battlefield - with each damage he does to his opponent, he heals himself equally - literally sucking the life out of his enemies and getting stronger...
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PsycheMac
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« Reply #9474 on: June 16, 2018, 07:36:50 PM »

Been spending a lot of time reworking the art assets to be at the new 128x128 pixels per tile instead of 64x64.

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Twitter: @PsycheMac
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« Reply #9475 on: June 16, 2018, 07:54:04 PM »

Lovely Planet 2

Got an animation going to show your time at the end of a run.

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tankorsmash
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« Reply #9476 on: June 18, 2018, 08:32:58 AM »

Lovely Planet 2

Got an animation going to show your time at the end of a run.



That's awesome dude, love how it jumps out at you
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MegaTiny
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Wew lad


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« Reply #9477 on: June 23, 2018, 05:03:48 AM »

Still going after starting coding the systems from scratch again. New devlog coming soon Smiley

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Tusky
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« Reply #9478 on: June 23, 2018, 06:29:17 AM »

yay! Smiley
Looks great
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AlcyonGames
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« Reply #9479 on: June 23, 2018, 07:22:21 AM »

Still going after starting coding the systems from scratch again. New devlog coming soon Smiley



Wow this looks really awesome!, I loved the art style Smiley
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