Fat Pug Studio
|
|
« Reply #9700 on: November 03, 2018, 10:34:02 AM » |
|
|
|
|
Logged
|
|
|
|
Thaumaturge
|
|
« Reply #9701 on: November 03, 2018, 12:06:27 PM » |
|
|
|
|
Logged
|
|
|
|
RossD20Studios
|
|
« Reply #9702 on: November 03, 2018, 01:56:59 PM » |
|
Here is a recent screenshot from a game I played with an elite player (name removed at the top for privacy): When you're down to just the Summoners - both of whom happened to be Li the Pyromancer!
|
|
|
Logged
|
|
|
|
SeanNoonan
|
|
« Reply #9703 on: November 03, 2018, 02:10:30 PM » |
|
|
|
|
Logged
|
|
|
|
MegaTiny
Level 1
Wew lad
|
|
« Reply #9704 on: November 03, 2018, 03:55:10 PM » |
|
Ten minutes until Saturday's over and I just about got my little gobbo character game ready. Now bed. He just wants a hug!
|
|
|
Logged
|
|
|
|
darrenagar
|
|
« Reply #9705 on: November 03, 2018, 04:50:40 PM » |
|
|
|
|
Logged
|
|
|
|
binsky3333
TIGBaby
|
|
« Reply #9706 on: November 03, 2018, 05:02:31 PM » |
|
Some progress I've made on a multiplayer FPS toy I am developing (might post a dev log here). Fully functioning 8-way animation controller with jumping and crouching for 5 different weapon types. Now its time to get the FPS weapons working again (player model + hud model). (Third person view to show animations)
|
|
« Last Edit: November 03, 2018, 05:14:53 PM by binsky3333 »
|
Logged
|
|
|
|
nova++
|
|
« Reply #9707 on: November 03, 2018, 05:06:08 PM » |
|
Working on astronavigation in ZSpace tonight...
|
|
|
Logged
|
|
|
|
CDLegasse
|
|
« Reply #9708 on: November 04, 2018, 03:34:27 AM » |
|
Little late to the party but that's cuz I was busy all day working on this shader:
|
|
|
Logged
|
|
|
|
fuedhq
|
|
« Reply #9709 on: November 04, 2018, 05:34:21 PM » |
|
Can you become... the Burger Lord?
|
|
|
Logged
|
|
|
|
nova++
|
|
« Reply #9710 on: November 09, 2018, 10:33:03 PM » |
|
|
|
|
Logged
|
|
|
|
Neurosaur
|
|
« Reply #9711 on: November 09, 2018, 10:48:32 PM » |
|
Exit: A Biodelic AdventureBiopunk point'n'click hommage to David Cronenberg's movie eXistenZ (kinda) Animation frame: the main character in[j/s]ects an ampule with neurotext to his bioport Concept art: a caterpillar that is a gene donor for a special drink called "zhirble" (pictures by Andrey Kovalev) Mutant's lair on Facebook: https://www.facebook.com/groups/biodelicSweet Twitter pod: http://twitter.com/neurosauropod
|
|
|
Logged
|
|
|
|
bitbulldotcom
|
|
« Reply #9712 on: November 10, 2018, 03:34:12 AM » |
|
Work in progress - starting on a new (and final) boss. Octopus-like - aren't they supposed to be descended from aliens?
|
|
|
Logged
|
|
|
|
NelStuff
|
|
« Reply #9713 on: November 10, 2018, 03:38:58 AM » |
|
Added a hand and some textures. The terrain feels a bit fluffy. Still working on saving and loading chunks.
|
|
|
Logged
|
|
|
|
hube
|
|
« Reply #9714 on: November 10, 2018, 06:21:26 AM » |
|
Interior and animation keyframes for Guard Tower from last week opening up. http://LightFingersGame.com
|
|
|
Logged
|
|
|
|
braaaur
|
|
« Reply #9715 on: November 10, 2018, 06:27:23 AM » |
|
Hi guys! In Radio Commander we have a new GUI
What do you think? Is it going in the right direction? Best regards! RC
|
|
|
Logged
|
|
|
|
RocketJuice
|
|
« Reply #9716 on: November 10, 2018, 07:59:16 AM » |
|
|
|
|
Logged
|
|
|
|
|
GameLiberty
Level 1
Fated Kingdom Developer
|
|
« Reply #9718 on: November 10, 2018, 09:24:51 AM » |
|
Skills cards for digital board game Fated Kingdom:
|
|
|
Logged
|
|
|
|
Lorenze
|
|
« Reply #9719 on: November 10, 2018, 09:36:48 AM » |
|
Some new She Dreams Elsewhere screens for y'all.
|
|
|
Logged
|
I'm just here so I don't get fined, man.
|
|
|
|