flashgc
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« Reply #9840 on: January 26, 2019, 04:42:07 PM » |
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« Last Edit: January 27, 2019, 01:58:47 AM by flashgc »
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Brookesy
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« Reply #9841 on: January 26, 2019, 06:50:38 PM » |
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Thaumaturge
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« Reply #9842 on: January 28, 2019, 07:47:55 AM » |
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Today we'd like to share the fire effect that we are working on in The Unliving – our rogue-lite pixel art game in the development:
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That is lovely! I rather like that effect. ^_^ LUNARK
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That's really impressive! And I quite like the aesthetic that you've produced with it! ...
Ooh, I love that! Delightfully eldritch-horror! ^_^
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Hambone
Level 1
follow on the twitter @The_Hambone1988
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« Reply #9843 on: February 01, 2019, 09:14:21 PM » |
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Wannabe indie game developer
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standardcombo
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« Reply #9844 on: February 02, 2019, 01:35:53 AM » |
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Have not posted in this thread for a while. The game's come a long way since 2014.
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Shephf
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« Reply #9845 on: February 02, 2019, 01:39:22 AM » |
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Have not posted in this thread for a while. The game's come a long way since 2014.
Oh, this is so cool!
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Manamongods
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« Reply #9846 on: February 02, 2019, 04:08:10 AM » |
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I've been doing some 3D modelling, still works in progress (especially color-wise):
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MegaTiny
Level 1
Wew lad
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« Reply #9848 on: February 02, 2019, 10:40:39 AM » |
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Everyone's games are looking really quite sexy today I must say. Stone Story continues to be right at the top of my 'When will it come out?' list. Screenshots almost as sexy as that blue steel tower shield right there. And if you're feeling charitable, please do me the massive favour and follow me on Twitter or Instagram. Love you!
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Sazem
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« Reply #9849 on: February 02, 2019, 12:12:32 PM » |
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Just shooting stuff. Everything needs lots of tweakings but its its a progress!
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flashgc
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« Reply #9850 on: February 02, 2019, 12:35:30 PM » |
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Ramos
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« Reply #9851 on: February 02, 2019, 01:22:45 PM » |
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travel map vip: Hospital enviroment sneak peak
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RossD20Studios
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« Reply #9852 on: February 02, 2019, 01:39:46 PM » |
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Combo attacks in Summoners Fate trigger when a unit is knocked adjacent to an ally that hasn't yet exhausted their combo/counter attack. Effective combos can rack up massive amount of damage very quickly. Learn more on our DevLog about Summoners Fate, available for prerelease February 6th.
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popawheelie
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« Reply #9853 on: February 02, 2019, 02:59:15 PM » |
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astrofra
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« Reply #9854 on: February 04, 2019, 01:14:59 PM » |
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This week-end : - Export some old stuff back from the 2008 TigSource years into a new FBX with PBR-ish materials
- Setup a scene with light & stuff in the editor
- Quickly implement a basic gameplay in Python with a rigid body sliding on a plane
Tonight : - Implement a 3rd person camera (took me ten minutes, when it would have kept me busy for several weeks 10 years ago
def update_game_camera(plus, scn, camera, tank, dt): # camera position camera_distance = (tank.GetTransform().GetWorld().GetRow(2) * -10.0) + hg.Vector3(0, 5, 0) # Offset cam_pos = tank.GetTransform().GetPosition() cam_pos += camera_distance cam_dt = (cam_pos - camera.GetTransform().GetPosition()) * hg.time_to_sec_f(dt) camera.GetTransform().SetPosition(camera.GetTransform().GetPosition() + cam_dt)
# camera rotation quat = hg.Quaternion.LookAt(tank.GetTransform().GetPosition() - camera.GetTransform().GetPosition()) camera.GetTransform().SetRotation(quat.ToEuler())
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cbox
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« Reply #9855 on: February 05, 2019, 05:03:36 PM » |
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Looking to increase our presence online with a new short supercut of our trailer. Thoughts?
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Schrompf
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« Reply #9856 on: February 05, 2019, 11:49:55 PM » |
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Looking to increase our presence online with a new short supercut of our trailer. Thoughts? Yes, one thought: read the thread title
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Snake World, multiplayer worm eats stuff and grows DevLog
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oahda
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« Reply #9857 on: February 09, 2019, 01:54:39 AM » |
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Getting ready to start a devlog soon… Doesn't look like much but it's in a custom engine so it's taken a while to get here!
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Guntha
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« Reply #9858 on: February 09, 2019, 01:56:08 AM » |
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bitbulldotcom
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« Reply #9859 on: February 09, 2019, 07:32:40 AM » |
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Back to the game's roots - working on a ZX Spectrum themed palette. Legit speccie colours only (though I've allowed myself the luxury of no attribute clash)! Think I'm going to call it 'Arise, Sir Clive!'.
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