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1363287 Posts in 63694 Topics- by 55571 Members - Latest Member: tunitech

July 23, 2019, 08:03:53 PM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 1354301 times)
Rocketbrush_Tom
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« Reply #9860 on: January 25, 2019, 10:40:31 PM »

Today we'd like to share the fire effect that we are working on in The Unliving – our rogue-lite pixel art game in the development:



Don't forget to wishlist The Unliving on Steam: https://store.steampowered.com/app/986040/The_Unliving/

Follow our TIG devlog: https://forums.tigsource.com/index.php?topic=66499.0
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We create cool game art in RocketBrush Studio: http://rocketbrush.com

Also, we're making a dark-fantasy pixel-art game about the Necromancy – The Unliving: https://store.steampowered.com/app/986040/The_Unliving/
Svanberg
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« Reply #9861 on: January 26, 2019, 12:55:42 AM »

One of the major features in my game Rogue Cores will be how different power-ups interact with each other.



More on this system in tomorrows devlog update.
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Lorenze
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« Reply #9862 on: January 26, 2019, 05:13:04 AM »

Redesigned the forest area in She Dreams Elsewhere for an extra dose of surrealism. Thoughts?
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I'm just here so I don't get fined, man.
stonedgamedev
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« Reply #9863 on: January 26, 2019, 07:11:21 AM »

Returning to an old prototype
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Wender
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reversing everything


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« Reply #9864 on: January 26, 2019, 07:23:42 AM »


Pitra, an well educated ancient Egypt princess, going to help the Hebrews from Pharaoh tyranny.



dev tigsource: https://forums.tigsource.com/index.php?topic=66718.0
website: www.rednew.xyz/Pilgrimage1
we are giving steam keys in sweepstakes link = https://steamcommunity.com/games/984880/announcements/detail/1719714341812328721
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johanvinet
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« Reply #9865 on: January 26, 2019, 08:02:29 AM »

LUNARK

So I'm working on my game LUNARK (http://bit.ly/LunarkTheGame). It's a cinematic platformer inspired by classics like Prince of Persia and Flashback. Just like the fantastic games from which it draws its inspirations, I use rotoscoping for the cutscenes’ animation and 3D models for some elements.



Here you can see some of the rotoscoping processes



A ship in Blender



The result in the game


Here are some screenshots:





Follow the TIG devlog: https://forums.tigsource.com/index.php?topic=66732.0
The game is currently on Kickstarter, you can support if you feel like it => http://bit.ly/LunarkTheGame

Thank you for reading!




« Last Edit: January 26, 2019, 08:12:04 AM by johanvinet » Logged

Johan Vinet / Canari Games
Alec S.
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« Reply #9866 on: January 26, 2019, 09:03:58 AM »

Space Captain McCallery Episode 2: Pilgrims in Purple Moss

DevLog
Steam Page



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Ramos
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« Reply #9867 on: January 26, 2019, 12:51:07 PM »



CHROMOSOME EVIL



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tossenpro
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« Reply #9868 on: January 26, 2019, 02:20:53 PM »

#screenshotsaturday
I need a name for this game.

 It's a 2d game where you draw your levels, enemies, obstacles, collectables and your own player then you can play the level or share it with others.

 It's an early version.

I was thinking maybe (my world) or (imagination world) or maybe (imaginary world), what you think?

Don't forget to let me know what you think, I always appreciate some advice from you guys.

Here's a full gameplay video link.





Thank you in advance.
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popawheelie
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« Reply #9869 on: January 26, 2019, 02:54:06 PM »

Hopefully finish this soon,



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bryku
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« Reply #9870 on: January 26, 2019, 03:05:02 PM »

Just some rats. And a survivor.

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Busy working on xcom-like, steampunk/vermintide pixel art strategy game called "This is the End".

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Hambone
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« Reply #9871 on: January 26, 2019, 03:53:27 PM »

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Wannabe indie game developer
flashgc
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« Reply #9872 on: January 26, 2019, 04:42:07 PM »



Over 100 billion star systems Wink
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Brookesy
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« Reply #9873 on: January 26, 2019, 06:50:38 PM »

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Thaumaturge
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« Reply #9874 on: January 28, 2019, 07:47:55 AM »

Today we'd like to share the fire effect that we are working on in The Unliving – our rogue-lite pixel art game in the development:

...

That is lovely! I rather like that effect. ^_^

LUNARK

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That's really impressive! And I quite like the aesthetic that you've produced with it!

...

Ooh, I love that! Delightfully eldritch-horror! ^_^
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Traversal, exploration, puzzles, and combat in a heroic-fantasy setting
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Hambone
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« Reply #9875 on: February 01, 2019, 09:14:21 PM »

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Wannabe indie game developer
standardcombo
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« Reply #9876 on: February 02, 2019, 01:35:53 AM »



Have not posted in this thread for a while. The game's come a long way since 2014.
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Shephf
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« Reply #9877 on: February 02, 2019, 01:39:22 AM »

Have not posted in this thread for a while. The game's come a long way since 2014.
Oh, this is so cool!
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Precision Cats
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« Reply #9878 on: February 02, 2019, 04:08:10 AM »

I've been doing some 3D modelling, still works in progress (especially color-wise):

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RocketJuice
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« Reply #9879 on: February 02, 2019, 07:13:53 AM »


Neon Tail - an open world skating game

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