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1190824 Posts in 51256 Topics- by 42176 Members - Latest Member: clopay

February 09, 2016, 07:52:10 am

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TIGSource ForumsFeedbackDevLogsScreenshot Saturday
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Author Topic: Screenshot Saturday  (Read 650532 times)
motorherp
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« Reply #1520 on: February 21, 2013, 09:00:42 am »

Thanks, this makes me feel a little bit better  Embarrassed

I'd recognise that avatar anywhere  Cheesy.  You might want to check with SquirrelSquid he's cool with you using it if you haven't already.
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sublinimal
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« Reply #1521 on: February 21, 2013, 09:24:32 am »

I wish this page hadn't happened.

This is one of those threads that could benefit from stricter moderation, like being locked while it's not Saturday in any time zone. There's too much idle chatter, posts that quote the same images we just saw, generally things that aren't weekly in-game footage.
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ANtY
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i accidentally did that on purpose


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« Reply #1522 on: February 21, 2013, 09:29:06 am »

I wish this page hadn't happened.

This is one of those threads that could benefit from stricter moderation, like being locked while it's not Saturday in any time zone. There's too much idle chatter, posts that quote the same images we just saw, generally things that aren't weekly in-game footage.
so much this
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Warlocks vs Shadows
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« Reply #1523 on: February 21, 2013, 09:51:42 am »

how about its just a fat link to screenshotsaturday.com
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coah
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« Reply #1524 on: February 22, 2013, 08:41:23 pm »

This is from a recently abandoned project, worked on for about a month. Now working on something else but I wanted to share this in some way at least.

3D overworld, 2.5D turn based combat with a fixed party.

Into combat:

Combat:
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Quarry
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« Reply #1525 on: February 22, 2013, 08:41:53 pm »

IT'S SATURDAY!


Chasms on ceilings
Chainsaw
New minimap
Dead bodies of late staff
Flamethrowers!
The whole album containing all 5 images above

Now the only things left are levels, sounds and bosses! We are working crazily and the release was actually scheduled for this weeks but we started adding tons of content and the game got a lot bigger than we expected, so the game will be done by next Sunday and then we'll be working on getting this out on Desura!
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Tiago_BinaryPig
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« Reply #1526 on: February 22, 2013, 08:48:43 pm »



A game can't be released without a main menu Tongue
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hube
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« Reply #1527 on: February 22, 2013, 08:50:10 pm »


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WonderlandGames
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« Reply #1528 on: February 23, 2013, 02:30:09 am »

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Impmaster
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Scary, isn't it?


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« Reply #1529 on: February 23, 2013, 02:46:10 am »

Here's a screenie of a game I built for school. I'll release it someday. It's a puzzle game, with color switching as a mechanic.

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« Reply #1530 on: February 23, 2013, 05:31:02 am »


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GaldorPunk
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« Reply #1531 on: February 23, 2013, 06:41:13 am »

New planet/moon explosion effect I'm working on. This is what will happen when you target a moon with a superweapon.

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Empyrean Frontier (indie RTS)
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« Reply #1532 on: February 23, 2013, 07:27:43 am »

Arising
the players base

http://rtsmaker.com/
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BleakProspects
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« Reply #1533 on: February 23, 2013, 09:33:39 am »

Just some more dwarves in their dwarfy home



Made a shitty programmer art balloon (which will be used to ferry supplies and dwarves to and from the land for trade).

« Last Edit: February 23, 2013, 12:10:22 pm by BleakProspects » Logged

DustyDrake
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« Reply #1534 on: February 23, 2013, 10:07:11 am »



What have you done to crate box?!
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dexter_deluxe
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« Reply #1535 on: February 23, 2013, 10:13:27 am »

That's the cave where Gordo will make his first steps

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Ant
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« Reply #1536 on: February 23, 2013, 11:04:30 am »

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Belimoth
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high-heeled cyberbully


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« Reply #1537 on: February 23, 2013, 11:06:34 am »


He shot the screen.
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threesided
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derp.


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« Reply #1538 on: February 23, 2013, 11:10:09 am »

Caiys, that screen is so lovely. Great work!



Still very WIP, but let it be known that there are many new levels in progress!

Don't mind the excessive amounts of grey right now, that will be fixed as those buildings get textured.

Important things to note though: Our particle system is in! Dave has been hella busy, and the effects we have so far look amazing. I can't wait to play around with it more. It really brings things to life.
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SuperDisk
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« Reply #1539 on: February 23, 2013, 11:10:43 am »





Wooooo
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