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February 08, 2016, 06:24:59 am

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TIGSource ForumsFeedbackDevLogsScreenshot Saturday
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Author Topic: Screenshot Saturday  (Read 650153 times)
Ben_Hurr
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nom nom nom


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« Reply #1840 on: April 27, 2013, 12:25:30 pm »



With scanline effect.
The enemy of the window is not harmful, but it has movement in another instance.

ASDHSAFJDDJFJ
I love this type of pixel style, oh man.
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moi
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DILF SANTA


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« Reply #1841 on: April 27, 2013, 12:36:14 pm »

maybe the stained glass reflects could made more obvious and/or more colored?
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subsystems   subsystems   subsystems
μηκοοι
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« Reply #1842 on: April 27, 2013, 12:44:06 pm »



For LD26.
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DustyDrake
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« Reply #1843 on: April 27, 2013, 12:53:39 pm »

Trying to push my game back to textless. Previously the broken TV (not in this shot) would tell you what button to press to pick up items. Now the main character thinks about picking up stuff and hopefully players will just mash buttons till they find the right button.

gif
Have the one of the screens on the broken TV be the button you have to press.
Hoping players will hit the right button with out giving them the slightest idea is very rude.
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shao
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« Reply #1844 on: April 27, 2013, 01:02:41 pm »

Is it true about the windows, I did not know how to make them better and let so, maybe the edit to see if I can do better.

Sorry for my english!.
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Quarry
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« Reply #1845 on: April 27, 2013, 01:17:15 pm »





http://www.mediafire.com/?riyx7c8f7ijqby0

Ludum Dare #26: Exploid

This is a demo so not everything might be final (this is pretty much polished enough though)

Up/Space - Thrust upwards

Left/Right - Trust left/right
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sagzorz
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« Reply #1846 on: April 27, 2013, 03:20:07 pm »

Frequency Domain v0.1
Introducing a player feedback, i.e. the flying creatures



the gif gives a better idea, but...


the video is far better! (seizure warning at the the end, it gets pretty crazy! Grin) --> 



I'm really excited/happy by how this new feature ties in the last few (barrel roll, warping). It's hard to tell from the gif, but I show off the "barrel roll + warp = awesome creature" combo several times in the video.


 
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Raku
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anti-minimalist


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« Reply #1847 on: April 27, 2013, 06:52:00 pm »

People really like this character, so they should be happy to see she becomes a bit more prominent later in the game. I've been working on a gimmick stage the past few days.

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Conker534
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« Reply #1848 on: April 27, 2013, 07:06:26 pm »

People really like this character, so they should be happy to see she becomes a bit more prominent later in the game. I've been working on a gimmick stage the past few days.



 Kiss Kiss Kiss Kiss Kiss Kiss Kiss Kiss Kiss Kiss Kiss Kiss Kiss
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joseph ¯\_(ツ)_/¯
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« Reply #1849 on: April 27, 2013, 07:46:20 pm »

this is in an early state

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siskavard
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Personal Text


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« Reply #1850 on: April 27, 2013, 07:49:05 pm »

Are those... GIANT FROGMEN...?
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joseph ¯\_(ツ)_/¯
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« Reply #1851 on: April 27, 2013, 08:05:28 pm »

These guys are only the regular sized frogmen!
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Impmaster
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Scary, isn't it?


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« Reply #1852 on: April 27, 2013, 08:18:41 pm »

Yay! A non-pixelly indie game! (no offense to pixel artists.)
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RedTentacleStudios
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« Reply #1853 on: April 27, 2013, 10:23:16 pm »

Here are some of the backgrounds in Tap the Glass

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David Evans
Red Tentacle Studios - Owner/Art Director
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ANtY
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i accidentally did that on purpose


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« Reply #1854 on: April 28, 2013, 02:03:16 am »

this is in an early state


that face expression when he gets hit  Cheesy
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Warlocks vs Shadows
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happymonster
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« Reply #1855 on: April 28, 2013, 02:14:32 am »

My new little game:
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Trystin
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Nyoom


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« Reply #1856 on: May 01, 2013, 01:53:30 am »

FrozenPixel_studio, normally i'm not big on this 3D art style, but this looks really cool.

that face expression when he gets hit  Cheesy

You have been... "Friend Zoned"!
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tomshreds
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« Reply #1857 on: May 03, 2013, 06:57:12 am »

Here's our entry to this week's Screenshot Saturday!



It's our first UI preview, so please be gentle Smiley

Wanna know more about it? Come read the related article:
http://indiegamestory.org/2013/05/first-ui-preview-aka-screenshot-saturday/
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FrozenPixel_studio
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« Reply #1858 on: May 03, 2013, 10:28:05 pm »

Nucleotide :: by FrozenPixel studio :: on youtube
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« Last Edit: May 03, 2013, 10:42:26 pm by FrozenPixel_studio » Logged
happymonster
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« Reply #1859 on: May 04, 2013, 12:59:54 am »

Stress test of my new game engine (all placeholder graphics):
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