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TIGSource ForumsCommunityDevLogsGriddy Heroes (Grid-based HoMM-like game)
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Author Topic: Griddy Heroes (Grid-based HoMM-like game)  (Read 8866 times)
eyeliner
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I'm afraid of americans...


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« Reply #20 on: July 10, 2012, 12:20:32 AM »

What a nice little piece. Still being worked on or what?
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Nillo
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Raunchy Raccoon


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« Reply #21 on: July 10, 2012, 12:25:57 AM »

Oh, yeah. I'm currently doing an overhaul of the menu system so it will be controlled by the keyboard and work with external data. When it's done, I expect that many more battles will be included with the game as well.

Progress has been a bit slow due to being occupied with full-time work and other matters. But now that my vacation started a few days ago, I expect to be able to get the most significant hurdles in this game's development out of the way during this time.
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My finished games: Griddy RPG
My current project: SummonerRL
On hold: Griddy Heroes
Nillo
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Raunchy Raccoon


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« Reply #22 on: July 14, 2012, 09:30:24 AM »

Here is Griddy Heroes v0.06 for download: http://www.solidfiles.com/d/ae99626e13/

The highlight of this version is the new menu, which loads data from external files. Consequently it's much easier for me to make more battles (which I did). The menu will also show a tiny little diamond next to each battle that you have completed. As always, the graphics are placeholders and a more detailed list of all changes in this update can be found in the readme file.
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My finished games: Griddy RPG
My current project: SummonerRL
On hold: Griddy Heroes
Nillo
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Raunchy Raccoon


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« Reply #23 on: July 14, 2012, 09:34:25 AM »



A screenshot of the new menu, just in case that is a thing someone wants.
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My finished games: Griddy RPG
My current project: SummonerRL
On hold: Griddy Heroes
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