Farmergnome
|
 |
« Reply #220 on: August 02, 2012, 05:30:57 AM » |
|
Nice Ray Mears style survival and beautiful art : ) Chris has done a great job on the music & sound too! Really fitting and atmospheric. Will be trying the alpha out soon.
I wonder, (I haven't read the whole thread but...) how much will the story be pushing the gameplay? At the moment i'm lacking reasons why he's surviving or escaping or going anywhere? (I'm sure you can easily answer this question though).
The end goal of the final game will be to survive and get rescued/return home - currently the rafting or rescue elements aren't near enough fleshed out however.
|
|
|
Logged
|
|
|
|
Ninja Dodo
|
 |
« Reply #221 on: August 28, 2012, 04:53:12 AM » |
|
This looks really nice.
Is there going to be any restriction on the reach of the player when interacting with objects or will you always be able to place things as long as they are on screen?
|
|
|
Logged
|
|
|
|
Farmergnome
|
 |
« Reply #222 on: October 01, 2012, 03:10:32 PM » |
|
We are working on a building system right now, but we will probably keep it so you can build anywhere.
|
|
|
Logged
|
|
|
|
Farmergnome
|
 |
« Reply #223 on: October 16, 2012, 01:57:23 AM » |
|
Have been working pretty crazy on tweaking this lately, should be out tomorrow, say goodbye to block based building. 
|
|
|
Logged
|
|
|
|
Wasserstern
|
 |
« Reply #224 on: October 16, 2012, 04:13:15 AM » |
|
Have been working pretty crazy on tweaking this lately, should be out tomorrow, say goodbye to block based building.  Wow. This looks impressive.
|
|
|
Logged
|
|
|
|
team_q
|
 |
« Reply #225 on: October 16, 2012, 05:44:53 AM » |
|
OWOWO
|
|
|
Logged
|
|
|
|
Farmergnome
|
 |
« Reply #226 on: October 16, 2012, 04:54:56 PM » |
|
Cheers guys 
|
|
|
Logged
|
|
|
|
|
Wasserstern
|
 |
« Reply #228 on: October 21, 2012, 11:39:18 AM » |
|
Awesome guys, you even fixed the performance issue I had :D
|
|
|
Logged
|
|
|
|
Farmergnome
|
 |
« Reply #229 on: October 21, 2012, 04:28:56 PM » |
|
Awesome guys, you even fixed the performance issue I had :D  I was hoping the new lowest detail setting would solve some problems 
|
|
|
Logged
|
|
|
|
Wasserstern
|
 |
« Reply #230 on: October 23, 2012, 08:41:55 AM » |
|
Awesome guys, you even fixed the performance issue I had :D  I was hoping the new lowest detail setting would solve some problems  Actually I can play it with highest settings now, no framerate issues. :D
|
|
|
Logged
|
|
|
|
Drakken
|
 |
« Reply #231 on: October 23, 2012, 08:59:33 AM » |
|
This looks wonderful! Will be following.
And that song is heavenly; nice job, Chris.
|
|
|
Logged
|
|
|
|
|
mauz
|
 |
« Reply #233 on: October 25, 2012, 12:07:11 AM » |
|
WOW!  That's really really wonderful!
|
|
|
Logged
|
|
|
|
Ninja Dodo
|
 |
« Reply #234 on: October 25, 2012, 12:46:08 AM » |
|
Stylish. 
|
|
|
Logged
|
|
|
|
Tiago_BinaryPig
|
 |
« Reply #235 on: October 25, 2012, 08:04:50 AM » |
|
Oh yeah! My dream will become true, pretend i'm Tom Hanks on "Cast Away" and build myself a raft with a volleyball attached to it! 
|
|
|
Logged
|
|
|
|
Farmergnome
|
 |
« Reply #236 on: October 26, 2012, 07:51:41 AM » |
|
Fuckin' amazing art dude. This update looks like it will be killer!
Cheers bro, yea it seems like it may be the most interesting yet. Random generation shouldn't be too much longer, already messing with wave tech today. Trying to match the concept art 
|
|
|
Logged
|
|
|
|
26PM
|
 |
« Reply #237 on: October 26, 2012, 07:58:28 AM » |
|
Wow, that rafting shot is gorgeous. Can't wait to try it out.
|
|
|
Logged
|
“If you look for beauty, you will find it.”
|
|
|
|