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TIGSource ForumsCommunityDevLogsCave Of Wealth
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TheShard1994
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« on: February 15, 2012, 02:07:41 PM »


Delve into the dungeons looking for ancient treasures

Genre: Puzzle/Action

It started out as a mock-up, done in a big-pixeled style, but now I've decided to make it a real game.

Gameplay
The goal is progress through the levels and collect as many points as you can on your journey to the core of the caves. You'll be looking for treasures, some located in plain sight and some hidden in the darkest corners, locked away behind traps and lots of enemies. You'll need to find keys, open doors, (de-)activate traps, defeat enemies and way more! But most of all, you'll need to use your brains to find the most precious artifacts.

Screenshots



I'll be posting new updates as I continue making progress, so keep checking! Smiley

Greets,
Lorenzo
« Last Edit: February 21, 2012, 09:22:49 AM by TheShard1994 » Logged
happymonster
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« Reply #1 on: February 15, 2012, 02:20:12 PM »

Looks nice! I like the style.. Smiley
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EdgeOfProphecy
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« Reply #2 on: February 15, 2012, 02:25:57 PM »

Looks cool!  Speaks to me of Gauntlet + Roguelike, which is pretty rad.
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baconman
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« Reply #3 on: February 15, 2012, 08:27:11 PM »

Looks cool!  Speaks to me of Gauntlet + Roguelike, which is pretty rad.

I'm definitely looking forward to this. Even if it does prolong my own dev time. Color-coded keys give me a little of that Spelunker vibe, as well.
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TheShard1994
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« Reply #4 on: February 16, 2012, 08:19:33 AM »

Thanks for the positive reactions! :D I hope it will turn out great Smiley

Yeah it will contain a bit of exploring too Smiley

I'll post concept art too when I got some

Don't forget, ideas are always welcome!
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TheShard1994
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« Reply #5 on: February 20, 2012, 10:44:46 AM »

So I made a basic track for the game, maybe for the intro or something.
What do you guys think? Smiley

Also: introduced the Ghost to the game. The ghost can travel through walls and will follow you wherever you go (until you are far away from him). The ghost is fast and can be found in treasure chests. When appearing, it'll make a high-pitch noise to inform you: he's coming.
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TheShard1994
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« Reply #6 on: February 21, 2012, 09:16:00 AM »

Made a overview of what the game will mainly contain. Should've done this in the beginning.

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Birdorf
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« Reply #7 on: February 21, 2012, 10:39:26 AM »

Hi, looks interesting, look forward to watching it develop.
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Udderdude
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« Reply #8 on: February 21, 2012, 12:10:28 PM »

Are the levels procedurally generated?  (Please say no .. >_>)
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TheShard1994
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« Reply #9 on: February 22, 2012, 03:35:11 AM »

they aren´t code generated, it´ll be like an arcade game: 10 levels and then a boss. All levels are hand-designed by me (well, by my girlfriend actually, she's the level-designer), and so they won't be random levels
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