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TIGSource ForumsCommunityDevLogsAeon of Sands - the trail (is a story-driven rpg) is OUT (December 4, 2018)
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Author Topic: Aeon of Sands - the trail (is a story-driven rpg) is OUT (December 4, 2018)  (Read 42769 times)
SiENcE
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« Reply #100 on: August 10, 2016, 04:39:38 AM »

Thanks very much @oyog Smiley.

I enhanced the worldmap with a neat little tilt-shift effect. I don't know if this makes it into the final game, beause marcuz still has to give his go. But I hope you like it Hand Thumbs Up Left .
« Last Edit: March 06, 2018, 09:24:31 AM by SiENcE » Logged

SiENcE
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« Reply #101 on: October 03, 2016, 12:09:31 PM »



Fighting against two rouges in the valley.



Rouge warrior artwork.

We are currently revamping our website for the steam greenlight. Beside this we are building more mazes (indoor and outdoor) and more puzzles.

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marcuz
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« Reply #102 on: December 03, 2016, 08:07:24 AM »

New blogpost!

http://blog.aeonofsands.com/2016/12/autumn-update.html

Smiley
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marcuz
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« Reply #103 on: January 14, 2017, 07:47:10 AM »

I managed to create my current fave level of the game by mistake, by giving the leeches a scan range (their party-sniffing attribute) an high value, eliminating barriers and deploying simply too many of the critters.

I did not recall the scan range thing, and I thought that I would have been able to single out the opponents, instead I was surprised by them blobbing in a sea of them in the centre of the maze, and forcing me to run around this "blanket" of them.

If I tarried too much in one position, or against one of the few blocking bushes or stones, they would surround me and kill me in 2, 3 hits.

So I resisted up to 5 minutes of furious narrow escapes and then I was mauled.

In this gif, the alternative.



Of course, in the final game, taking a different path than the one I used for the test, Setrani would not be alone in the party, probably, and for sure not that badly equipped.

Still, current fave Smiley
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Schrompf
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« Reply #104 on: January 16, 2017, 04:04:29 AM »

Just stumbled over this again, played a test version back at Devmania 2014 or something. Great to see you're still going strong! I long for a new Grimrock :-)
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Snake World, multiplayer worm eats stuff and grows DevLog
marcuz
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« Reply #105 on: January 19, 2017, 08:26:55 AM »

I long for a new Grimrock :-)
Heh, it will be something different from that, but thanks Smiley
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SiENcE
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« Reply #106 on: May 10, 2017, 04:54:50 AM »

Hey world,

We are still among you Smiley and work diligently at Aeon of Sands.

We now arrived in the internal Alpha. Horay !!!

Unfortunately, writing blogs is not our strength. Last year we almost exclusively posted updates from the game on our social accounts.

If you would like to receive the latest information, follow us on Twitter or Facebook.

We will bring our new website with trailer and community forum online next month. If you want to be informed, please log on to our mailing list.

Some melee combat impressions of two outdoor areas.

The Pit.


The Valley.


Gamedevelopment is a lot of work. After 4 years of development, here is a small excerpt of our activities. Primetime is 0 o'clock Smiley.


have fun
cheers
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SiENcE
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« Reply #107 on: June 06, 2017, 03:21:03 AM »

We did a small development video of a scene of our game.

Devlog #2: Making of 'Cyberant attack'



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foofter
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« Reply #108 on: June 06, 2017, 07:35:00 AM »

Honestly I never got into these types of D&D first person view games, but the graphic style on this is so nice I wanna play it! Good luck with it!  Smiley
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@_monstergarden (game) and @williamzwood (me)
See Monster Garden progress here: https://forums.tigsource.com/index.php?topic=56012.0
marcuz
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« Reply #109 on: June 07, 2017, 02:00:08 PM »

Thank you! Smiley
I hope that if you do you'll find something interesting in the gameplay too!
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Zireael
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« Reply #110 on: June 08, 2017, 11:36:07 PM »

The graphics are awesome indeed!  Kiss
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SiENcE
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« Reply #111 on: August 14, 2017, 04:09:34 AM »

Our Summer Update is out: http://blog.aeonofsands.com/2017/08/summer-update-2017-aeon-of-sands.html

Teaser:

The game is basically done: everything structural has been integrated, 90% of the mazes are in alpha state with all ...

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marcuz
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« Reply #112 on: March 05, 2018, 06:16:26 AM »

New blogpost and freebies!  Grin



Quote

For this instalment of "Sleep 'till late with Marco", I'll guide you in the process of
Aeon of Sands - The Trail official videogame desktop wallpaper creation.

The first requirement to create artwork is someone who asks or forces you to do it. Usually a perverted creature called co-worker who ignores the fact that you already have something to do: to recover from too little sleep, to buy food and to defend yourself against garden vines that try to enter your floor uninvited. This kind of thing.
 

Continue reading on: http://blog.aeonofsands.com/2018/03/aeon-of-sands-how-to-create-wallpaper.html 

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Ark
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« Reply #113 on: March 05, 2018, 06:58:41 AM »

The game looks awesome. It reminds me of one of my favorite old RPGs - "Dark Sun", but in first person view. 
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SiENcE
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« Reply #114 on: March 26, 2018, 12:28:16 PM »

A little gameplay footage of the almost finished game:






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marcuz
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« Reply #115 on: July 07, 2018, 12:41:53 PM »





- New video!
- New magic system! Getting mana poisoning from over-cast never seemed so fun!
- New spell selection system, you can cast only one spell a time, but in a tidy and fashionable way!
- New audio ambient tracks, mixing melody from a real-life stand-up bass with a toaster and somesuch!
- Lots of somesuchs!
- Lots of unnecessary exlamation points!
- !!!
« Last Edit: July 08, 2018, 02:38:24 PM by marcuz » Logged

Rarykos
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« Reply #116 on: July 07, 2018, 11:45:29 PM »

so cool to see the progress over these years, I hope it's finished soon!
It has a nice vibe :D
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marcuz
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« Reply #117 on: July 08, 2018, 12:49:45 AM »

so cool to see the progress over these years, I hope it's finished soon!
It has a nice vibe :D


Thanks Rarykos! Smiley
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bombjack
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« Reply #118 on: July 09, 2018, 06:17:59 AM »

The art is really amazing  Grin
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marcuz
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« Reply #119 on: July 09, 2018, 01:43:52 PM »

The art is really amazing  Grin

Thank you bombjack! :D
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