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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Redistributables (.NET, DX9, etc)
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« on: August 07, 2008, 08:30:31 AM »

I've been working with Visual C++ 2008 (Express) to build a game.  I'm new to the whole redistributable thing.  Do I need to package a .NET redistributable with the installer?  Or can I simply include some set of MSVC DLLs?  And if I do need to package them with an installer, what's the best way to do this?

Actually, any redistributable advice whatsoever would be appreciated!
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« Reply #1 on: August 07, 2008, 09:17:02 AM »

If you're using multi-threaded dll you have to pack MSVCR80.dll, and if you use Standard C++ Library's certain features you'll also need MSVCP80.dll. For the Debug builds you should add MSVCRD* versions of them. If you're not using .NET you I don't see any reasons for distributing .NET redist package.

Enjoy.
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