Just sent alpha 0.5 out the door, you can grab it here:
http://www.indiedb.com/games/planet-explorers/downloads/planet-explorers-alpha-05 or the torrent here:
http://www.pathea.net/images/web/PlanetExplorersAv0.5.torrent Here's the change list:
What's new in this build:- switched over to Unity's mecanim animation system, saving the game over 300MB in memory
- ability to fight while on the move (press the x key to arm weapon)
- added rivers
- added new missions that starts to highlight the differences between the Earth and Martian parties
- added new npcs
- added new enemies (sentient aliens!)
- added new resources
- ability to make multi gun muzzles
- ability to make driven vehicles
- ability to put weapons on driven vehicles
- ability to trade creations (they're by the game saves in the Document folder, just take them out and give them away)
- laser and missile turrets
- able to see structures that are built up to 1km off- environmental fog
- better looking terrain with perlin noise
- optimized terrain generation so that you'll not be able to outrace it anymore
- options is now working
What we took out for now:- launcher, this one's done but sitting there waiting for a0.6
- online/lan multiplayer, too much stuff going and we don't have enough manpower to cover this area entirely, it's working somewhat but not tested. We might have the lan version up first in the next alpha build actually (yes, even though lan versions invite pirates, we owe it to ourselves and gamers to make a fun game)
- generators, the basic programming is done but tweaking the numbers will take a while
- caves, we will have a new and better system ready by a0.6, but we didn't have time to implement it this time
- face morphing, we'll have a new version of this in the future that's more efficient, for now, nochanging the body shape or face shape, you'll still be able to change skin and eye color as wellas face types
Tell us what you think! I'll be putting the game on Greenlight once I finish up the trailer for that, so in the next couple of days.
Below are a few shots of our new cave system, it looks a lot better than the old one. We're actually still upgrading it, and the end result should look a lot more natural.


