Glad you like it! Yes, actually there's quite a bit of lore behind this. In fact, the game will launch alongside a full-length novel.
We'll be showing off the intro in the near future, but there are two main concepts that drive the universe of Ring Runner: Sages and the Rings.
Sages are very much like science wizards!
They manipulate reality at a subatomic level, which is captured via gameplay in the subrostrum:
Please bear in mind that this is a very old video, but the subrostrum will basically act as a series of physics-driven mini-games by which your Sage abilities are earned.
The government at the time, The Consortium of the Inner Rings, believes that Sages and order cannot coexist because a man cannot be bound by the laws of a planet if he can destroy it with a thought. When Sages become outlaws, only other Sages can bring them to justice: these are the Extinguishers.
One of our balancing mechanics that folks might find interesting is that every time you use a Sage ability, you leave a sort of footprint of altered space. The more powerful the skill, the bigger the footprint, and the greater the chance that a bounty hunter, a Talon, or even an Extinguisher might track you down and attack you during the mission.
The Rings are giant, universal highways built in concentric circles, which are centered on the Prime Axis. The concept here is that the entire universe is spinning at a high rate of speed and by dropping into "anchor space" a ship can make one revolution in precisely 52 hours, regardless of the distance from the Prime Axis. This means that the further put you go, the faster you move. Colliding with objects at that speed can be catastrophic! Naturally, this is not just used as a mode of transportation, but as a devastating weapon, which can only work if the target is "downspin" from you.
There's a lot more to it than this, of course, but these are two of the core Sci Fi elements that frame the universe.