We've been working on this for about 3 months now and it's finally at a place that we can start sharing some information. So here it is, Wordcery: Curse of the Diretome for the iPad!
The idea of Wordcery is very simple. Each player is given 7 letters and must take turns spelling words in order to deal damage and defeat their opponent. Players can also cast spells and use a wide variety of items to aid in battle.
When a word is placed on the board, its letters can sometimes trigger special runes on the playing field. These runes give the player a powerful bonus. There are three different kinds of runes:
Rune of Might: Doubles the power of the letter that lands on the rune.
Rune of Magic: Charges a random spell in the players spellbook for use in battle.
Rune of Riches: Gain gold equal to the power of the letter that lands on the rune.
Positioning yourself to activate the most amount of runes is a good way of vanquishing your foe.
In addition to the runes, there are a number of spells that can change the tide of battle at any moment. Blast your opponent with a Meteor Strike or pick which letters you wish to have in your hand with a Flash of Brilliance.
A fully-charged spellbook:
Players can also use their gold to purchase items at the Bazaar. These items are not as powerful as the spells, but these gizmos and doodads will get you out of a pinch when you need it the most.
We are crunching like crazy to get things ready for a local game dev meetup here in San Francisco later this month. After the meetup, I hope to have a video showing off some of the other features in Wordcery.