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1411413 Posts in 69360 Topics- by 58415 Members - Latest Member: sophi_26

April 16, 2024, 04:27:42 AM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsBootleg DemakesROCK BOSHERS (FINISHED!) - ver1.06
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Author Topic: ROCK BOSHERS (FINISHED!) - ver1.06  (Read 53802 times)
moi
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DILF SANTA


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« Reply #40 on: February 08, 2009, 01:44:21 PM »

FUUUUUUUUUU Mock Anger
AT LAST

Downloablinblingding
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hydrophoenix
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Maybe on Earth, maybe in the Future.


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« Reply #41 on: February 10, 2009, 08:15:50 AM »

This game is gorgeous, everything about it from the humerous quips, the tape loading intro, the difficulty.. it's very faithful to the Spectrum, but thankfully it has less awkward controls that a lot of speccy titles.  Hand Thumbs Up Left Grin Hand Thumbs Up Right
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Maybe on Earth, maybe in the Future.
FiaStarta
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« Reply #42 on: February 12, 2009, 01:00:21 PM »

Ok I finally completed it.

I don't understand (well, maybe the look) why this game only filled 3 pages so far because it's clearly one of the top games recently. Behind the vintage (& authentic) look are good gameplay a mechanics.

HOWEVER, I'll say the same as I did about Spelunky: it's way too hard. Plz, stop making games too hard because it's clearly not what we liked in old games.
I got the satisfaction of seeing the ending, but not the one of having finished something too hard. Other than 'thank god I won't have to redo that'.
This is really a message to all game devs.

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increpare
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« Reply #43 on: February 12, 2009, 03:02:25 PM »

for whatever reason, I never played this before :/  However, having played it now, I think it's really great.  Though hard, not impossible.  Goooooooodwork Smiley
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Dugan
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« Reply #44 on: February 13, 2009, 03:17:12 AM »

Ok I finally completed it.

I don't understand (well, maybe the look) why this game only filled 3 pages so far because it's clearly one of the top games recently. Behind the vintage (& authentic) look are good gameplay a mechanics.

HOWEVER, I'll say the same as I did about Spelunky: it's way too hard. Plz, stop making games too hard because it's clearly not what we liked in old games.
I got the satisfaction of seeing the ending, but not the one of having finished something too hard. Other than 'thank god I won't have to redo that'.
This is really a message to all game devs.



hey - glad you like! Sorry if it seems tough, but I think its actually a bit easier than many real spectrum games  Wink

Rockaroids is a more forgiving game - although the boss can seem tricky on 1st approach. Having said that - I can't get past level 9 on infinite mode ... Undecided
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Baggers
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« Reply #45 on: February 25, 2009, 10:57:12 AM »

Moogled,
Firstly, Great game :D although I'm having trouble completing Level19 :D
Anyway, I sent you an email to [email protected] a while ago, and was wondering if you were still active?
Cheers in advance,
Jim.
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Alehandro
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« Reply #46 on: September 05, 2009, 01:43:55 PM »

This is one of the best indie games
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Robotwo
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« Reply #47 on: September 07, 2009, 12:58:32 AM »

Marvelous MegaBump  Evil
Anyways , this game is gorgeously made , a rather unique pick on a Red Faction bootleg  Gentleman

also , this for some reason brings my thoughts back onto RebelStar Raiders for the ZX  Grin
« Last Edit: September 07, 2009, 03:25:58 AM by Robotwo » Logged

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