Kianis
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« on: August 17, 2008, 10:35:30 AM » |
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First screenie! It's far from being true to the gameboy (huge screen, physics etc.), but it's all right to bend the rules a bit for the sake of making a fun game, right? Edit: It's done, PLAY ONLINE HERE ( download)! ( ) It could probably use a bit more love, but I'm in the middle of moving houses -- as soon as I have written this I have to pack down the computer. I'll try to get a hold of an internet connection somewhere though so I can try all the other entries!
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« Last Edit: September 16, 2008, 02:50:26 AM by Kianis »
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Kinten
Gentleman Scholar
Level 3
You be suspicious
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« Reply #1 on: August 17, 2008, 10:41:58 AM » |
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It was about time, kianis.
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Kianis
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« Reply #2 on: August 17, 2008, 12:08:14 PM » |
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:D Yeah I know, it's time to stop lurking. I saw the video of Our World at youTube! It's looking sexy!
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Melly
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« Reply #3 on: August 17, 2008, 01:06:28 PM » |
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Heeeeeeeeeeeeeeeeeeeeeeeeyy, dinos.
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medieval
Guest
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« Reply #4 on: August 18, 2008, 06:32:55 AM » |
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Wicked awesome.
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Matthew
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« Reply #5 on: August 18, 2008, 08:07:06 PM » |
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Amazing. Can't wait to play it!
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Kianis
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« Reply #6 on: August 29, 2008, 07:52:36 AM » |
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Amazing. Can't wait to play it! Thanks! :D I'm not sure how true it is to the original though. I have changed some things and omitted others where it made sense to make a fun to play demake. I hope you don't feel like I have mistreated your game, it was made with lots of love towards Flashbang Studios (... and dinosaurs all over the globe!) It's still about time limits and landing on platforms though!
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biphenyl
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« Reply #7 on: September 01, 2008, 03:22:03 PM » |
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This is absolutely fantastic -- nothin' but love Kianis!
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Lith
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« Reply #8 on: September 01, 2008, 11:26:41 PM » |
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cmspice
Level 1
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« Reply #9 on: September 01, 2008, 11:50:30 PM » |
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this was great . Glad to see you in the scene.
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Kianis
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« Reply #10 on: September 02, 2008, 06:24:24 AM » |
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Thanks guys! :D There's some issues with the game, the number of iterations in the physics step is ridiculously high (for a flash game), so it probably doesn't run very well on older computers. And I forgot to embed the font for the time limit, which bugs me to infinity. I'll fix these things and tweak the gameplay a bit more before the deadline.
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PHeMoX
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« Reply #11 on: September 02, 2008, 09:20:55 AM » |
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Awesome, the physics are very impressive and resembles the original a lot!
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"Fun is rule."
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Matthew
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« Reply #12 on: September 03, 2008, 09:43:15 AM » |
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Played this at the office yesterday. It's pretty great--I like the mechanic of not having enough fuel to fly upwards, so you're essentially falling in a controlled way.
Can you post this as a web SWF? Flashbang is mostly Mac these days, so I can't easily play it at home. Also, what did you use for physics? Box2D?
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Blueberry
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« Reply #13 on: September 15, 2008, 09:56:28 AM » |
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Ah, I really liked this game. Both looks and music were top-notch. The gameplay was also very unique.
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Oracle
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« Reply #14 on: September 15, 2008, 11:16:34 AM » |
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I really enjoyed this, music and vectorish graphics were great Great job!
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Kianis
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« Reply #15 on: September 16, 2008, 02:49:40 AM » |
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Glad you like the game guys! Also, what did you use for physics? Box2D? Sorry for my late reply, I've had very limited access to the net since I moved. The first post is updated with a link to an online version! For physics I use motor2 which is a action script port of Box2D.
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