Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411283 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 07:15:28 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsJobsCollaborationsSmall non-commercial team looking for an artist
Pages: [1]
Print
Author Topic: Small non-commercial team looking for an artist  (Read 893 times)
kibertoad
Level 0
**


View Profile
« on: May 18, 2012, 11:52:38 AM »

We are Transient team: one programmer, one game designer, one composer and one writer. We are making 2D turn-based games, our style is a mixture of quirky and dark.

In order to be complete, we need an artist.


Here is the game we've previously done:

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=7122)
Logged
Player 3
Level 10
*****


View Profile
« Reply #1 on: May 18, 2012, 12:09:03 PM »

That depends, what's the graphic style you're looking for?
Logged
kibertoad
Level 0
**


View Profile
« Reply #2 on: May 18, 2012, 12:23:40 PM »

That depends, what's the graphic style you're looking for?

"Whatever works".

We are currently brainstorming a couple of possible projects, and the art direction would obviously swing to one or another side depending on the exact game. And even then different solutions might work - e. g. in a bizarre game "in-your-face psychodelic style" (a'la Super Meat Boy) might work, but so might the "strict classic style" - being effective due to contrasting the exact things it depicts.

So it's more along the lines "Would you like to work in our team?", "What are your feeling towards the genre we are working in?" and "How available are you?". Of course being proficient would be nice too Smiley.
« Last Edit: May 18, 2012, 12:40:23 PM by kibertoad » Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic