Really enjoyed the demo. I have nothing constructive to add, just that this was an awesome game experience because it really does capture the feel of classic SNES games while having its own style. Looking forward to release--this is definitely on my xmas list.
Thanks, I'm especially glad you liked its style...we definitely wanted to do that so it wasn't just totally a super-homage of Zelda (though in many ways it is!)
Put it on your new year's list! It'll be out in early January (we hope!)
Seagaia can I ask you some question? I would like to make my own music to my games.. Does it need many years of experience to make some kind of game music? Should I learn first to play with real life instrument? You have done pretty good music.
Thanks, I'm glad you like the music. While you can go and make game music right now, getting it to sound okay will be very hard if you don't have much musical background:
You don't necessarily need to learn a real life instrument, but it may be very useful because you'll gain a basic understanding of theory which is very useful when you need to put a song together - they're not rules you have to follow strictly, but they may make your life easier when listening and learning from others' music.
This:
http://academic.udayton.edu/tobyrush/theorypages/might be useful. I would read the fundamentals, you more or less need those. Try to find an instrument of some sorts, to follow along with.
I wouldn't really worry about learning to play an instrument *well*. It's definitely useful, but by no means needed (though you should still do it if you can) to be able to play concertos or the like...
In any case, you will need to listen. A lot. Listen to lots of music. Try to transcribe it. It will be hard at first - I remember it took hours to transcribe Golden Sun's world map theme when I was 9. Now I could do it from memory and add my own stuff, too.
There's a lot of things you can do. For most of my life I played, listened, transcribed. I didn't really start writing music till ~2 years ago (I had done one-off things occasionally), but all of the other musical experience has let me pick it up pretty fast.
So yeah, start slow. Learn some easy songs on an instrument. Listen to music, transcribe some easy stuff, try writing a simple melody. There are right and wrong ways to do all of the previous...but you can look into it more. If you're persistent you'll eventually get good at it, I think.
And once you're good, well, there's no ceiling so you have to keep making music and getting better! My audio production is pretty bad (but I can get away with it sort of with Anodyne), but I make up for it with the writing, I think, which sort of makes sense, since I haven't been writing for the computer for a very long time - but I still try to stay aware of audio production so I get better at it.