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TIGSource ForumsCommunityDevLogsAnodyne - Android version available now
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melos han-tani
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« Reply #620 on: June 19, 2013, 08:39:59 PM »

anodyne vaporware ios edition
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melos han-tani
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« Reply #621 on: June 21, 2013, 07:51:21 PM »

accccceppttteedddD!!!

will be out thursday.

DONT TLELME ABOUT BUGS
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AD1337
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« Reply #622 on: June 22, 2013, 07:41:14 PM »

I've found a whole bunch of bugs













under my bed











they tasted like chicken
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melos han-tani
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« Reply #623 on: June 26, 2013, 07:10:53 PM »

YAY iOS VERSION

$3 for 3 days
then $4 for 4 days
then $5 Sad

https://itunes.apple.com/us/app/anodyne-mobile/id655470654?mt=8
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« Reply #624 on: June 26, 2013, 07:16:49 PM »

Congrats, why are you sad?
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melos han-tani
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« Reply #625 on: June 26, 2013, 07:17:50 PM »

I am happy! it's mostly to contrast the sadness that some people have when something is $5 over $3...or something..i do not know..
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« Reply #626 on: June 27, 2013, 09:43:59 AM »

I got it and I'm just up to the end of the flash demo right now. 
Looking forward to what's coming Smiley
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« Reply #627 on: June 27, 2013, 10:51:14 AM »

Yeah buddy! Good job!  Beer!
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« Reply #628 on: June 27, 2013, 11:12:05 AM »

I buy game, good price, make more game
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Pixelulsar
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« Reply #629 on: June 28, 2013, 12:08:03 PM »

It was working yesterday, but now whenever I try to open it I just get a black screen and nothing happens.  I've tried leaving it for a while but nothing happens and turning it on and off doesn't help.  You know what to do?
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melos han-tani
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« Reply #630 on: June 28, 2013, 01:04:50 PM »

try rotating it a few times? even restarting your iphone doesn't do anything? i honestly have no idea, unfortunately.
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Little Nando
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« Reply #631 on: June 28, 2013, 04:22:47 PM »

Congrats on this beauty! Got both Steam and iOS versions. Happy !  Beer! Gentleman
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melos han-tani
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« Reply #632 on: June 29, 2013, 05:45:11 PM »

thanks!

i just submitted a patch. it fixes mute switch, issue with moving and jumping, and lets you move around the screen with touch input.
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« Reply #633 on: July 01, 2013, 09:39:41 PM »

patch for iOS still in progress...


started working on OUYA port today, which isjust adding an IAP, switching some idalogue and gettig other controllers to work, i.e. a pain in the ass


also fixed android things, I think the current version is final
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« Reply #634 on: July 02, 2013, 03:58:30 PM »

OH very cool about the PATCH!!! NICE!  Wizard
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melos han-tani
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« Reply #635 on: July 02, 2013, 11:46:12 PM »

thanks!

I got OUYA version working today. I need to add the demo lock though for OUYA, and allow you to unlock it by paying $7.99 or somehing
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melos han-tani
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« Reply #636 on: July 21, 2013, 11:03:56 PM »

news time~~

Android version coming in september. might feature touch controls if I'm not lazy. hehehe


Kongregate and OUYA version are on the backburner. I have zero motivation to do them at the moment.


A Japanese localization is likely in the near future, I've been talking with a guy who seems pretty cool.
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« Reply #637 on: July 29, 2013, 07:14:55 PM »

updates

Japanese version: coming for all platforms, likely early September. I finished the backend and some frontend fixes, now I need to un-hardcode a lot of dialogue, which will be very boring. And then run some tests..

..and figreout how to compile this game on mac and linux again HAHAHAHAHA agh.

iOS : Updated controls at some point not now
Android: OCT probably

kong/ouya - no motivation atm


some cool things coming in mid-august and october nad maybe the future, too!

we'll be at pax prime. so come say hi if you're around.
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« Reply #638 on: July 30, 2013, 06:32:30 PM »

Most hardcoded dialogue transcribed into dialogue file and setnt o localization company! yay!
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« Reply #639 on: August 15, 2013, 12:58:54 AM »

and japanese version "finished".

if you want to test the windows version for crashes or READ JAPANESE then email me ([email protected]) .
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