Hi everyone, I'm one of the artist from Alcapa Games, and this is Reikon Dungeon!
The game has procedural levels and is a dungeon crawler focused on fighting and possessing the enemies you slay,
each character has unique (or more) passive skills and build. More info & playable DEMO
Controls layout: HERE
• The game has only one character playable for now, we’re tweaking the various builds to have an overall balanced and unique playstyle for each character.
• The difficoulty is pretty easy, and the skillgem drop rate set to let the player try most of the skills in one playthrough.
• Some parts of the UI needs some tweaking and not all the info has mouseover descriptions
• The game can encounter some long loading time changing levels, hang in there, it’s still working
• Vendors show “buy with right click”, but it’s actually the left button.
We've been Greenlit with 10 days.
We're developing it with Unreal 4 and making the levels and character with qubicle
which is a voxel editor,
but the game isn't voxel based, we simply convert them in meshes and rig/adjust in Maya, it's a way to
let use produce ingame content in a faster way.