Hi there~
Just wanted to tell you about this little thing I've been tinkering with lately.
It looks like this:
And it plays exactly as it looks like it would: Just a fun, short, challenging platformer where you move from screen to screen while attempting not to explode all over the place. (Spoiler: you will explode all over the place. Unless your name is ortoslon.)
Using your t(h)rusty jetpack, you zip about collecting mail and avoiding spikes and other deadly traps. It'll be a fairly short game, around 10-20 minutes long, I think?
There's really no story to speak of. It's about a robot mailman whose ship crashes on a mysterious alien planet, all the letters flying every which way. It's up to you to help him/her recover all the lost mail before it becomes breakfast to some mischievous space creature.
And well, that's it.
Just thought I'd make a devlog thread for motivational purposes, because I really like the feel of the game so far and it would be awfully sad if it would end up like all the other abandoned, broken projects I've started lately. But it really feels different this time. And I'm trying to keep it simple, so it won't grow out of control and become this huge, broken mess of ideas and goals that I never seem to be able to live up to. So, I'm aiming for a June release.
Thanks for reading! And I do apologize for the ridiculous title.
Don't know what I was thinking. Let us all hope I'll come to my senses before the game is done.