Here we are on the big screen.
And finally some photos and more info. As I said earlier, we didn't really succeed in the competition and ended up 12/16. Still was a great experience to meet some people from the industry and to get to promote the game. We are currently having some plans of the release, which we most likely will push to September for the full version, but release the free version end of this month. Our publishing deal has time till October, so it's good.
Some people asked about the shirts and we got a chance to talk about the game. We also had the game on the "Kajak Game Development Lab" Booth for people to try it, on the phone. For our surprise, some people found it too hard (but I guess that was mainly because of the lack of proper tutorial). So even game this simple was too hard for some, which is a good "reference" for us for the future.
We have noticed that the speaker on the phone isn't that good. While we have the music playing you can hardly hear the sound effects, which we are now also trying to solve. We heard that our friends who are in the Dare to be digital contest had this same problem. Not sure if it's just the Lumia, got to check it with other phones also.
Around 2500 computers + spectators
That's all for now. More updates later!