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1401647 Posts in 67928 Topics- by 61480 Members - Latest Member: oliverparker

July 01, 2022, 05:04:07 AM

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TIGSource ForumsCommunityTownhallHotline Miami
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Author Topic: Hotline Miami  (Read 27122 times)
Ashkin
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« Reply #20 on: September 10, 2012, 10:20:25 PM »

Looking forward to the release.
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cactus
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« Reply #21 on: October 14, 2012, 01:13:38 PM »

We did a live action teaser. It's set up as if the game was a slasher from the 80s and we did a custom playable character for it, pandering to the people who get the impression that you are a psycho killer in the game (which you obviously aren't if you've seen the other videos). Somehow this derailed into a anti-muslim debate in the youtube comments on the vid GameSpot put up. Kind of hilarious Big Laff





We're doing another live action piece for the launch which will be more in tune with the actual game. Wonder what the comments will be like for that, haha.
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deathtotheweird
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« Reply #22 on: October 14, 2012, 01:31:04 PM »

o

and just so everyone knows, you have to pre-purchase from getgamesgo.com if you want the extra "dlc" level. same price as the steam pre-order and you still get a steam code, so not really a big deal.

still, pretty stupid if you ask me. but whatever.
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Farmergnome
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« Reply #23 on: October 14, 2012, 04:04:24 PM »

This is going to be crazy badass, can't wait.
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InfiniteStateMachine
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« Reply #24 on: October 15, 2012, 06:48:33 AM »

sounds pretty fucking awesome. Love the music too.

Pre-Ordered
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Tanner
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« Reply #25 on: October 15, 2012, 09:11:25 AM »

most anticipated game of 2012
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cactus
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« Reply #26 on: October 15, 2012, 05:57:17 PM »

Thanks guys! Just got the game to launch from steam which leaves a week to add minor features and properly bugtest the game! Very excited! Gomez
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Tuba
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« Reply #27 on: October 15, 2012, 07:11:08 PM »

PRE-ORDERED!
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Shackhal
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« Reply #28 on: October 16, 2012, 01:14:06 PM »

Looks awesome. I pray for your success on Steam and more Wink
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cactus
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« Reply #29 on: October 20, 2012, 10:03:35 PM »

The game is actually starting to feel complete. Some annoying technical things left to do, and some minor details to add. Wish I had money so I could celebrate the launch next week with lots of beer... I guess I'm too indie for that  Hand ClapTiger
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Ashkin
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« Reply #30 on: October 20, 2012, 10:04:20 PM »

There will be cash rolling in from purchases soon enough, I assure you.
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C.D Buckmaster
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« Reply #31 on: October 20, 2012, 11:03:27 PM »

This is the first time I've pre-ordered a game in years.  Hopefully this will help buy you that beer.
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deathtotheweird
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« Reply #32 on: October 20, 2012, 11:16:20 PM »

yeah...that's not how it works
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C.D Buckmaster
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« Reply #33 on: October 20, 2012, 11:24:31 PM »

I was referring to the purchase of the game helping get beer money, not the act of pre-ordering rather than buying post-release.

I can see how that was ambiguously worded though.
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Ant
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« Reply #34 on: October 21, 2012, 12:36:30 AM »

Wish I had money so I could celebrate the launch next week with lots of beer... I guess I'm too indie for that  Hand ClapTiger

You do know that now that you have a bigshot publisher you're now a AAA gam dev so can demand weekly kegs of fine danish beer and norwegian hookers. Pretty sure that's how the game industry works...

Does Hotline currently have local deathmatch? If not maybe something for a later expansion or something... I imagine that could be pretty sweet indeed. Evil
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InfiniteStateMachine
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« Reply #35 on: October 21, 2012, 02:58:04 AM »

Steams fault for not allowing beer as payment.
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pinaster
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« Reply #36 on: October 21, 2012, 09:44:49 AM »

I discovered the game just a couple of weeks ago, I'm sure it will become well known after the release.
Amazing style, it's not my genre but seems funny enough, I will buy it sooner o after(I have a big backlog)!
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cactus
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« Reply #37 on: October 21, 2012, 01:45:11 PM »

Thanks guys! I hope the difficulty won't scare too many people away. I always get complaints about that in my games. And Hotline Miami a hard fucking game.

You do know that now that you have a bigshot publisher you're now a AAA gam dev so can demand weekly kegs of fine danish beer and norwegian hookers. Pretty sure that's how the game industry works...
Cool, didn't know about that! What about cigars and cocaine?
Hand Money LeftMy Word!Hand Money Right
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Syrion
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« Reply #38 on: October 22, 2012, 07:54:13 AM »

This is the best kind of anticipation. Since a few days ago I didn't care about the game, thinking that there wouldn't be any proper gameplay to see and not knowing what it is about, anyway. Then I looked up a few preview videos, found the game is exactly up my alley, got excited, preordered - and, look, it's only a few days until release!
In other words: It's looking really cool, well done so far!

And, better yet, it reminds me a lot of two of my favorite indie games, Ikiki's Hakaiman and Nate Bradley's Sanctuary!


It looks like the kind of game that would really benefit from having a level editor, got any plans about that? :D
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« Reply #39 on: October 23, 2012, 07:48:00 AM »

I won an early copy and I played a lot yesterday.

This game is really special. It's a must-buy if you haven't been convinced already.
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