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TIGSource ForumsPlayerGamesOuya - New Game Console?
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Author Topic: Ouya - New Game Console?  (Read 173773 times)
Udderdude
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« Reply #1860 on: January 12, 2014, 09:02:45 AM »

That's cool, I'll buy the far superior PC version on the far superior PC platform then :3
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EnigmaDevFan
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« Reply #1861 on: January 20, 2014, 09:13:45 AM »

I can see what you guys are saying and I completely agree, my only complaint though is it is overpriced. I mean, I could just as easily buy an ancient game cube + a few multiplayer games for it at a yard sale with pocket change and still find more enjoyment in that than with Tower Fall. But I'll just stop voicing my opinions at this point because I can tell you guys really like that game and I don't want the cause any trouble. Sorry being a bit rude. =)
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Richard Kain
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« Reply #1862 on: January 24, 2014, 11:02:39 AM »

I mean, I could just as easily buy an ancient game cube + a few multiplayer games for it at a yard sale with pocket change and still find more enjoyment in that than with Tower Fall.

That is a valid criticism. As a commercial product for general consumers, the OUYA is not quite there yet. It would need a broader selection of quality games before you could argue that it is a must-have for anyone other than developers.

For developers it is a much easier sell at that price. Having a console that is designed with development in mind is very appealing. I can get a GameCube, 4 GameCube controllers, and several games for the price of an OUYA. But I can't develop games for the GameCube.
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Ouren
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« Reply #1863 on: January 24, 2014, 12:02:03 PM »

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EnigmaDevFan
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« Reply #1864 on: January 25, 2014, 07:45:51 PM »

Sorry for being off topic but the fat guy animation above this post is down right sexy.
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