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J-Snake
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« Reply #540 on: September 26, 2012, 06:39:59 PM » |
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wha? i beat vvvvvv in 2 hours the first time i played it, and braid in 3 hours the first time i played it (without looking anything up) Braid must be a poor puzzle-game if it can be beaten that fast on the first try.
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TeeGee
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« Reply #541 on: September 26, 2012, 10:29:47 PM » |
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$5 I don't see why it would cost so much.
Was very surprised to see it cost that much.
 Five bucks. No, really. FIVE BUCKS. How is this much?! HOW?!
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Uykered
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« Reply #542 on: September 26, 2012, 10:35:36 PM » |
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Money has a different worth for everyone, and you'll probably lower the value of something you think is bad or mediocre.
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TeeGee
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« Reply #543 on: September 26, 2012, 10:48:15 PM » |
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I'm sorry but this is bullshit.
If I think that something is bad or mediocre, I just don't buy it. Not try to make it sound like 5$ is some fortune. I mean, how much should he charge? $3? Would those two dollars really make the difference for you? Or four if he decided to sell it for $1?
Let's be serious here. If you are in the first world, typing on your computer, checking Steam for new games to buy -- 5 bucks is a mere change. I'm not sure if I'm living in the first world and $5 is still less than a lunch in a cheap beanery I go to when I'm broke. And if $5 is really a serious amount for you then you should stop buying games at all.
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Masakari
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« Reply #544 on: September 27, 2012, 12:13:42 AM » |
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Its not gonna break the bank, but I dont like just throwing out money either, be it 5 bucks or 5 cents.
McPixel is a 20 second burst game that relies on charm above anything else. It has very simple everything, from gameplay to graphics and sound. The value for money just isnt there. And mind you, I like it and voted for it.
And then put that into perspective with the Steam sales. Where just last week you could get Deus Ex HR for 5.99 I think. Thats the problem I have with excessive sales, but thats another matter.
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Zaphos
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« Reply #545 on: September 27, 2012, 12:17:35 AM » |
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And then put that into perspective with the Steam sales. Where just last week you could get Deus Ex HR for 5.99 I think. Thats the problem I have with excessive sales, but thats another matter.
I'm sure McPixel will have steam sales too; you could just wait and pick it up then if you want.
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starsrift
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« Reply #546 on: September 27, 2012, 12:18:19 AM » |
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I don't see why it would cost so much.
Was very surprised to see it cost that much.
Imagining Sos went back to McPixel and decided to rework it in any way possible, how do you feel he could make it into a game worth this vast, unreasonable sum of $5?
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"Vigorous writing is concise." - William Strunk, Jr. As is coding.
I take life with a grain of salt. And a slice of lime, plus a shot of tequila.
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Masakari
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« Reply #547 on: September 27, 2012, 12:57:33 AM » |
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And then put that into perspective with the Steam sales. Where just last week you could get Deus Ex HR for 5.99 I think. Thats the problem I have with excessive sales, but thats another matter.
I'm sure McPixel will have steam sales too; you could just wait and pick it up then if you want. Thats what im gonna do. I don't see why it would cost so much.
Was very surprised to see it cost that much.
Imagining Sos went back to McPixel and decided to rework it in any way possible, how do you feel he could make it into a game worth this vast, unreasonable sum of $5? Not sure he could, its just the nature of the game. Even with better graphics and sound, its still a 20 second burst game which relies on charm.
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TeeGee
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« Reply #548 on: September 27, 2012, 01:15:41 AM » |
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It costs less than tap beer in a bar. How's that a bad value? And how much should it cost? Would $3.50 be okay? $3.25? Maybe $2.25?
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« Last Edit: September 27, 2012, 01:33:27 AM by TeeGee »
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Klaim
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« Reply #549 on: September 27, 2012, 01:37:02 AM » |
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I don't see why it would cost so much.
Was very surprised to see it cost that much.
Imagining Sos went back to McPixel and decided to rework it in any way possible, how do you feel he could make it into a game worth this vast, unreasonable sum of $5? By positively surprising me with an enhancement. But I don't see the point of changing the game for changing the price. If he thinks it's worth it, then it's just a kind of disagreement. When I'll get rich because of my games  I'll sure consider it cheap. Five bucks. No, really. FIVE BUCKS. How is this much?! HOW?!
Well I'm kind of poor so it's more to me than it is to you. I can see it in my budget. Also, in europe it would be 5€ or did they finally change the way they convert? if it took you longer than 2-3 hours (3 is really stretching it) to beat vvvvvv on your first playthrough then you must be pretty terrible at video games. the game isn't really that hard and very forgiving with it's checkpoints. without getting the secrets my first playthrough was only an hour and 25 minutes. still worth every penny.
Well I believe both of you that maybe you did this in 2-3 hours with your mad skills but I've never seen anyone around me do this. To be precise in 2-3 hours I got to a bit more than half the game. I showed the game to more than 10 people who finished the game in something like 6 hours. Understand this: they are not much gamers, they like to play but they don't play often. I don't play as much as I could sound too, but I play exploratively, which means getting to the end isn't as interesting to me than understanding what's happening (which explain why I don't like to win at chess). I remember taking a lot of time with the white balls as they are in optional but harder places. So maybe it's a reason, maybe not. Maybe I'm just not skilled at this kind of games. I don't know, I'm considered pretty good at some other kind of games but I don't play much platformers. Certainly people used to play this kind of game are better. It looks like completionists take around 4 hours ( http://howlongtobeat.com/gamebreakdown.php?gameid=922) so I guess it's reasonable to think people who don't play much (or competitively) will take more time. Whatever the reasons, it's not important. What's important is that you realize not everybody plays like you (or most gamers) do. i don't think much was changed between versions. and i don't know if it's average or not, but i do think the 2-3 hours for vvvvvv is average, because i remember a huge outcry that they had to pay 15$ for a 2-3 hour game
Looks like you're right http://howlongtobeat.com/gamebreakdown.php?gameid=922 but I think it's true only for gamers who plays really a lot and in a competitive mindset. [/offtopic]
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TeeGee
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« Reply #550 on: September 27, 2012, 01:45:14 AM » |
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Five bucks. No, really. FIVE BUCKS. How is this much?! HOW?!
Well I'm kind of poor so it's more to me than it is to you. I can see it in my budget. Also, in europe it would be 5€ or did they finally change the way they convert? Come on, man! I get being poor (I'm the definition of a starving indie right now) and I'm also in the EU. But if you can't afford €5, then you just don't buy games period. You also don't go to the cinema, drink beer, order pizza, etc. Of course, if you simply don't like the game, that's a good reason not to throw even a few cents at it. But don't make it like if $5 was some surprisingly ridiculous amount of money. Have some respect for the creator.
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Klaim
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« Reply #551 on: September 27, 2012, 01:51:20 AM » |
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Five bucks. No, really. FIVE BUCKS. How is this much?! HOW?!
Well I'm kind of poor so it's more to me than it is to you. I can see it in my budget. Also, in europe it would be 5€ or did they finally change the way they convert? Come on, man! I get being poor (I'm the definition of a starving indie right now) and I'm also in the EU. But if you can't afford €5, then you just don't buy games period. You also don't go to the cinema, drink beer, order pizza, etc. Of course, if you simply don't like the game, that's a good reason not to throw even a few cents at it. But don't make it like if $5 was some surprisingly ridiculous amount of money. Have some respect for the creator. I'm surprised that you say that because I just said (and did before) it's his choice and it's ok to me, I just think it's a lot. I actually consider buying it anyway, but will certainly not now. What I'm trying to say is that YOU think I'm being unrespectful while I just said it's a lot. It's a lot for me, that you accept it or not. Don't be unrespectful to me?  That's funny because I remember Aquaria being a bit controversial with the 30$ price of the game (if I remember correctly), but I think I'll do high price too. XD I understand the McPixel's author, don't worry. I just don't agree.
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starsrift
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« Reply #552 on: September 27, 2012, 02:04:08 AM » |
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Imagining Sos went back to McPixel and decided to rework it in any way possible, how do you feel he could make it into a game worth this vast, unreasonable sum of $5?
By positively surprising me with an enhancement. But I don't see the point of changing the game for changing the price. If he thinks it's worth it, then it's just a kind of disagreement. When I'll get rich because of my games  I'll sure consider it cheap. Not sure he could, its just the nature of the game. Even with better graphics and sound, its still a 20 second burst game which relies on charm.
Ripping on a fellow tigsourcer for his price point saying it is of insufficient 'quality' and then admitting that it's a perfect game by the method of offering no valid, constructive criticism is a dick move, gentlemen. / and kudos to Sos for staying out of this thread
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"Vigorous writing is concise." - William Strunk, Jr. As is coding.
I take life with a grain of salt. And a slice of lime, plus a shot of tequila.
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TeeGee
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« Reply #553 on: September 27, 2012, 02:08:41 AM » |
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For me, saying that someone's work is not even worth 5 bucks is insulting to that person. Even if indirectly. Actually, I find the whole notion of being surprised that he charges "that much" to be disrespectful to all game developers on some level.
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Klaim
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« Reply #554 on: September 27, 2012, 02:14:50 AM » |
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starsrift> You read far too much in what is said. Saying the game is fine by itself don't mean it have to cost any value. It's about consistency not price. Also, don't ask the audience what they want, it's just insanely ridiculous. They wouldn't admit just surprising them would be enough. TeeGee> Oh common you're mixing totally different things  Saying you wouldn't pay for a specific game is being disrespectful or being honest?
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TeeGee
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« Reply #555 on: September 27, 2012, 02:28:32 AM » |
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I'm referring to this already quoted sentence: I don't see why it would cost so much.
To me, this clearly translates to: "It's not worth its price." But yeah. I'll stop now. I'm totally fine with you not buying the game or considering $5 to be too much for you to spend at this moment. I won't buy it myself. I'm just worried that if this trend of considering $5 a lot of money for a game continues, we'll be all left without a job in a few years. Or move to making hidden object casual games and Angry Birds clones. Just six years ago, I was able to sell my relatively-low-quality-but-charming first game for $22.95 and nobody complained. Now, less than ten bucks can be considered expensive and inflation made money worth less in that time, not more. Then again, it's not a problem, as nobody will buy your game anyway if it's not on Steam or a bundle. Yeah, some bright future we have before ourselves.
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« Last Edit: September 27, 2012, 02:38:11 AM by TeeGee »
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ஒழுக்கின்மை (Paul Eres)
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« Reply #556 on: September 27, 2012, 02:32:20 AM » |
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Its not gonna break the bank, but I dont like just throwing out money either, be it 5 bucks or 5 cents.
McPixel is a 20 second burst game that relies on charm above anything else. It has very simple everything, from gameplay to graphics and sound. The value for money just isnt there. And mind you, I like it and voted for it.
And then put that into perspective with the Steam sales. Where just last week you could get Deus Ex HR for 5.99 I think. Thats the problem I have with excessive sales, but thats another matter.
that's a *sale* and the game isn't new. that's a completely different thing. what was that game's launch price? that's what you should be comparing besides, if you prefer deus ex HR just buy deus ex HR. people who prefer this over deus ex HR will buy this. not everyone thinks deus ex HR is a better game than mcpixel, many people think it's a far worse game
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ஒழுக்கின்மை (Paul Eres)
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« Reply #557 on: September 27, 2012, 02:39:52 AM » |
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Well I believe both of you that maybe you did this in 2-3 hours with your mad skills but I've never seen anyone around me do this. To be precise in 2-3 hours I got to a bit more than half the game. I showed the game to more than 10 people who finished the game in something like 6 hours. Understand this: they are not much gamers, they like to play but they don't play often. I don't play as much as I could sound too, but I play exploratively, which means getting to the end isn't as interesting to me than understanding what's happening (which explain why I don't like to win at chess). I remember taking a lot of time with the white balls as they are in optional but harder places. So maybe it's a reason, maybe not. Maybe I'm just not skilled at this kind of games. I don't know, I'm considered pretty good at some other kind of games but I don't play much platformers. Certainly people used to play this kind of game are better. It looks like completionists take around 4 hours ( http://howlongtobeat.com/gamebreakdown.php?gameid=922) so I guess it's reasonable to think people who don't play much (or competitively) will take more time. Whatever the reasons, it's not important. What's important is that you realize not everybody plays like you (or most gamers) do. i don't think much was changed between versions. and i don't know if it's average or not, but i do think the 2-3 hours for vvvvvv is average, because i remember a huge outcry that they had to pay 15$ for a 2-3 hour game
Looks like you're right http://howlongtobeat.com/gamebreakdown.php?gameid=922 but I think it's true only for gamers who plays really a lot and in a competitive mindset. [/offtopic] this is ridiculous. anyone who takes 6 hours to beat the game isn't actually playing the game for all that time, and probably has it on pause half the time. 2 hours is standard, 3 hours is if you're bad at the game. i died over 800 times but i still did it in just under 3 hours. does dying 800 times sound like mad skillz to you? besides, if you can't beat vvvvvv in 3 hours how long would it take you to beat mcpixel? it's not like mcpixel is easier than vvvvvv. but EVEN IF vvvvvv is 6 hours, it still doesn't make sense to complain about mcpixel's price. if 6 hours is worth $15 to you, why isn't 3 hours worth $5? simple math.
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Klaim
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« Reply #558 on: September 27, 2012, 02:44:53 AM » |
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I'm referring to this already quoted sentence: I don't see why it would cost so much.
To me, this clearly translates to: "It's not worth its price." But yeah. I'll stop now. I'm totally fine with you not buying the game or considering $5 to be too much for you to spend at this moment. I won't buy it myself. I'm just worried that if this trend of considering $5 a lot of money for a game continues, we'll be all left without a job in a few years. Or move to making hidden object casual games and Angry Birds clones. Just 6 years ago I was able to sell my relatively-low-quality-but-charming first game for $22.95 and nobody complained. Now, less than 10 bucks can be considered expensive and inflation made money worth less in that time, not more. Then again, it's not a problem, as nobody will buy your game anyway, if it's not on Steam or a bundle. Yeah, some bright future we have before ourselves. I totally understand what you mean, and I agree. I just said that based on perceived value (mostly watching the video), so maybe when I'll buy it I'll change my mind. That happen often. Also about selling games, as I said I'll certainly just sell high price games mostly because I have high opinion about my own game, and I think only people wowed by it would buy it anyway so it's ok for me. I'll end up in the streets by being stubborn and having my own ethic.  this is ridiculous. anyone who takes 6 hours to beat the game isn't actually playing the game for all that time, and probably has it on pause half the time. 2 hours is standard, 3 hours is if you're bad at the game. i died over 800 times but i still did it in just under 3 hours. does dying 800 times sound like mad skillz to you?
It seems logical to me considering the game, but I don't know what to say more about this. Maybe because I didn't play it straight in one time? I don't know. Or maybe I think it was more time than it really was. That's likely as I didn't time it. I just remember doing most of the game in one time, like 2-3hours, then stopping and getting back at it for like 30 minutes several times. Also I don't know why others took much time too. besides, if you can't beat vvvvvv in 3 hours how long would it take you to beat mcpixel? it's not like mcpixel is easier than vvvvvv.
I said I didn't buy it, or even played it. Again, my point of view might be changed by playing it, as I only watched the video then voted thumbs up for it. You know what, I'll buy it soon (not sure when) and tell you guys if I changed my mind.
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Klaim
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« Reply #559 on: September 27, 2012, 02:48:51 AM » |
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but EVEN IF vvvvvv is 6 hours, it still doesn't make sense to complain about mcpixel's price. if 6 hours is worth $15 to you, why isn't 3 hours worth $5? simple math.
Since when gut feeling have to be compared??? It's not about logic at all. Most people I know wouldn't play or buy games I would like to make, that don't mean they should. (also I loved some of the author's game before so it's important to take into consideration) Pricing, as far as I know, have almost nothing rational meaning to buyers.
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