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TIGSource ForumsCommunityDevLogsPharaohs Return
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zachstronaut
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« Reply #80 on: October 11, 2013, 11:34:32 AM »

digging: You can only dig downwards and you walk horizontally just like normal. It's a bit simple, but maybe I could include some falling rocks like in Dig Dug or add some nasty creatures. Dunno.

I love the digging mechanic.  I'm a huge fan of dig dug and mario 2.  I hope you can find all sorts of fun places to put it.
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Lazycow
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Do androids dream of electric sheep?


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« Reply #81 on: October 12, 2013, 01:28:34 AM »

@zachstronaut: The leveldesign is a challenge. And my weak point. We will see...

@mrseguin: Trust me, you don't want to hear me talking in english. (My english teachers are still suffering) But I would write.a script if George Clooney would do the talking...  Durr...?

If you are interested in c64 retro games, take a look over here: http://www.rgcd.co.uk/search/label/competition (One entry uses code from Pharaohs Return. Which one? Make an educated guess...)
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<Nanovoid><Treasureline><Pharaohs Return>
Zulli: "Is this game really being programmed or are you just torturing us?"
Whiteclaws
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#include <funny.h>


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« Reply #82 on: October 12, 2013, 10:40:11 AM »

Rad !
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mrseguin
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« Reply #83 on: October 26, 2013, 11:53:03 AM »

bin ich halb Französich halb Deutsche
So ich denke ich werde kein problem mit deine Stimme haben.
Obwohl ich für lange zeit Deutsche nicht mehr gesprochen habe.....So viele felher in meine Sätze:(

I will have a carefull look on the link you gave because I've already visit this link.
Let's guess !
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mrseguin
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« Reply #84 on: February 18, 2014, 12:52:40 AM »

hallo Lazycow,
I guessed about your entry
Was not too hard Wink

First looks like nobody said :
Happy new Year !

Just thought again about you and your game because I saw this

http://www.ths.nu/chucky-mendoza-and-the-curse-of-the-pharaoh/

So I hope that 2014 will be a good year for you and for all the people that like oldschool games:)


Auf wiedersehen !


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SolarLune
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It's been eons


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« Reply #85 on: April 03, 2014, 07:40:37 PM »

Ah, yes, I forgot about this. This was looking really cool!
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mrseguin
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« Reply #86 on: May 30, 2014, 07:58:48 AM »

Guten abend Lazycow.
Keine Nachrichten fur lange Zeit.Ich hoffe alles klapt mit deine Gesundheit und Leben.

Bis spater,
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Lazycow
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« Reply #87 on: May 30, 2014, 08:05:12 AM »

@mrseguin:  Blink  hi, everything's fine, thanks. I am still working on the project. But there is nothing groundbreaking new to see. Maybe some tests for a new status display: (and 2 peeps)


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<Nanovoid><Treasureline><Pharaohs Return>
Zulli: "Is this game really being programmed or are you just torturing us?"
Bakuda
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« Reply #88 on: May 30, 2014, 10:14:22 AM »

Wow...looking at this is bringing back the memories.  I'm looking forward to seeing where this goes.  Can't wait to play it!
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mrseguin
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« Reply #89 on: June 01, 2014, 12:54:46 AM »

like the small eye looking like a cam !
Life can be tricky and hard sometimes.So I,m glad to hear you are doing fine and still working on your game:)
What does "(and 2 peeps)" means??
Peeps is for me this little marshmallow birds you find in every CVS shop in America.But doesn't sound the same thing.
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Whiteclaws
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« Reply #90 on: June 01, 2014, 06:03:13 AM »

Peeps is an abreviation of people
Also, if you want to try your hand at programming and you have no experience whatsoever, have a look at www.Scirra.com
Op: looking sharp as always Smiley
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Lazycow
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« Reply #91 on: February 13, 2015, 01:27:39 PM »


Rats in egypt graves are smarter than expected... maybe...
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<Nanovoid><Treasureline><Pharaohs Return>
Zulli: "Is this game really being programmed or are you just torturing us?"
Lazycow
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Do androids dream of electric sheep?


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« Reply #92 on: April 05, 2015, 08:06:09 AM »


New Sand mechanics: You can walk horizontally and dig vertically - and the sand fills itself after some time.
Also starring: Firemoles
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<Nanovoid><Treasureline><Pharaohs Return>
Zulli: "Is this game really being programmed or are you just torturing us?"
SolarLune
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It's been eons


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« Reply #93 on: April 27, 2015, 01:54:56 PM »

^ Looks slick! The animations look smooth. Nice work!
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Lazycow
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« Reply #94 on: June 12, 2015, 01:50:19 PM »


Ok, enough animations, time for a new screenshot. But wait, why am I getting a déjà vu?
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<Nanovoid><Treasureline><Pharaohs Return>
Zulli: "Is this game really being programmed or are you just torturing us?"
mrseguin
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« Reply #95 on: July 21, 2015, 03:34:15 AM »

A very "nice"deja vu!in french I would say :
un clin d'oeuil bien sympathique je trouve !
Glad to see after some time you are still polishing your game.
I'm eager to see a demo one day.
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jamesflanaganmusic
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Composer


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« Reply #96 on: November 14, 2015, 09:46:00 AM »

Anything new with this project?  I think this game looks excellent--more than that, it looks like the true successor to Pitfall 2!  I really hope you finish this game, and if you're looking for a musician, please do not hesitate to contact me.
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Lazycow
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« Reply #97 on: November 14, 2015, 12:04:14 PM »

Nothing new here, except the fact that I am still working on a (nonplayable) demo of the game...  Hand Any Key I hope development will speed up after I have finished the demo, because the low level code will be finished then and I can concentrate on the game itself.

Yes, it looks a bit like a spiritual successor to Pitfall or Pharaohs Curse, but I think this is because of the C64 colors and C64 graphics in general. Currently, the gameplay itself is a little bit different. (Ok, maybe except you encounter alligators)

The job for the musician is already assigned, but I will remmeber you, just in case  Smiley  But beware, the music has to be composed with goattracker, because there will be a C64 version of the game and everything has to be 100% authentic, including the music.
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<Nanovoid><Treasureline><Pharaohs Return>
Zulli: "Is this game really being programmed or are you just torturing us?"
mrseguin
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« Reply #98 on: April 07, 2016, 02:45:52 AM »

Glad to notice that you are still working on your project:)

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GarBenjamin
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« Reply #99 on: July 07, 2016, 09:10:18 AM »

This is awesome! I spent so much time on the C64 both playing games and learning the craft of game development. I wouldn't call it nostalgia vibes for me but I do think it is quite interesting. Looks great but I see that as just a different aesthetic with the low colors low res (double wide multicolor mode) pixels. And that's a great thing I think certainly tired of seeing games striving for real life graphics that I can get by walking outside. Gameplay looks very interesting. I really appreciate the attention to detail you've put in it.

Is it getting close to a playable demo or Steam Greenlight release?
« Last Edit: July 07, 2016, 01:15:23 PM by GarBenjamin » Logged

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