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TIGSource ForumsJobsOffering Paid WorkSenior C++ Programmer Required - Permanent or Contract
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Author Topic: Senior C++ Programmer Required - Permanent or Contract  (Read 832 times)
PaulMode7
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« on: August 23, 2012, 04:49:34 AM »

Hi all,

We're looking for a permanent programmer but would definitely be interested to hear from contractors who match this description as well.

Mode 7 is an award-winning independent game development studio based in Oxfordshire. Our most recent project is the strategy game Frozen Synapse.

We are looking for a highly talented and experienced senior programmer who is happy to work as part of a small hard-working team. You must be self-motivated and reliable, able to adapt quickly and make your own decisions.

You will have been the sole or lead programmer on various systems and will have held professional programming positions for several years.

You will be working with our Lead Artist to build custom rendering solutions which meet his needs, and also with our Lead Programmer on creating game and networking systems. You will be personally ready to meet the challenge of working on innovative indie games; learning new skills will not be an issue for you.

We offer somewhat flexible hours and opportunities to work from home after an initial period. We also encourage employees to attend both mainstream industry and indie events!

Required:

Extensive knowledge of C++

Experience with either openGL or DirectX in a modern renderer

Experience with a high-level scripting language

Knowledge of server-client asynchronous programming

Ability to work in our South Oxfordshire office

Games industry experience

Desirable:

Work on at least one AAA title

Experience with animation systems

Knowledge of the Torque game engines (especially Torque 3D)

Experience compiling projects under Linux, OSX, and iOS

What you will be doing in this job:

Adding features to and optimising our deferred renderer

Working on an improved animation system for our engine

Porting large parts of our renderer and engine to OSX and Linux

Working on an in-game store system

Maintaining and upgrading our game server back-end

Working directly with both the Lead Artist and Lead Programmer to help them execute their vision

Pushing yourself in new directions!

Salary:

DOE

Please mail Paul Taylor  (paul at mode7games dot com) with your CV and covering letter.
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