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1385028 Posts in 66310 Topics- by 58782 Members - Latest Member: Steve Racer

November 24, 2020, 03:33:36 PM

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TIGSource ForumsCommunityDevLogsTales of Monamnamat (WIP)
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Author Topic: Tales of Monamnamat (WIP)  (Read 20207 times)
michael
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« Reply #60 on: November 23, 2008, 06:33:56 PM »

i think that has a neat effect though
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you rob the bank, i'll rob stewart
medieval
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« Reply #61 on: November 24, 2008, 11:05:02 AM »

That is really awesome.
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JLJac
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« Reply #62 on: November 25, 2008, 09:37:38 PM »

The art style is truly beautiful. Only thing I wonder is if you will be able to get it to look as good as in the animation when you're making it interactive...

Wish you the best of luck though, looking forward to this one!
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Saker
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« Reply #63 on: November 26, 2008, 09:33:48 AM »

Kiss

very nice, but it seems like his whole body is getting bigger and then smaller again as he runs.   Huh?
ya ... it's the camera effect mustafa did

i think that has a neat effect though
That is really awesome.
thanks ..

The art style is truly beautiful. Only thing I wonder is if you will be able to get it to look as good as in the animation when you're making it interactive...

Wish you the best of luck though, looking forward to this one!
there's a game called Gesundheit  , it's actually cool and it's really close to what i wanna do
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JLJac
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« Reply #64 on: November 27, 2008, 12:23:27 PM »

Isn't that about a pig and some kind of snot-eating creature? I just don't see the connection, enlighten me WTF
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Saker
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« Reply #65 on: November 27, 2008, 02:20:49 PM »

Isn't that about a pig and some kind of snot-eating creature? I just don't see the connection, enlighten me WTF
LOL ... when i said Gesundheit , i meant it's art style and how would hand drawings look in an interactive game WTF .... Wink
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Hajo
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« Reply #66 on: November 28, 2008, 02:46:30 AM »

... art style and how would hand drawings look in an interactive game

I once tried that by myself, but soon was lured into a "realistic" direction, which ruined the idea. Besides fact that it takes much time overall, it indeed has a very distinctive look and feel.

In a way it shifts the game a bit towards a letter, methinks. Like hand written messages carry more than just the words, also the look of the writing, so do hand-drawn sketches, at least as long as you keep "honest" with the style.
« Last Edit: November 28, 2008, 02:52:17 AM by Hajo » Logged

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Saker
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« Reply #67 on: July 21, 2009, 10:48:22 AM »

hala , guys :D
I think i should bring this back to life

wait for me Coffee
« Last Edit: July 21, 2009, 10:52:17 AM by Saker » Logged
JLJac
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« Reply #68 on: July 21, 2009, 11:32:05 AM »

salam
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