Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411512 Posts in 69376 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 03:44:24 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)Graphics artist wanted for collaborative RPG
Pages: [1]
Print
Author Topic: Graphics artist wanted for collaborative RPG  (Read 4423 times)
Rory
Level 4
****



View Profile
« on: September 11, 2008, 05:04:50 PM »

HI, I am looking for a graphics artist and maybe someone to help me with coding an RPG using a battle mechanic I devised.
It's called the Fatigue Battle System, and basically instead of health, you have fatigue, except wielding heavier weapons and wearing heavier armour fatigues yourself as well as blocking enemy attacks.
I've made a small program demonstrating it and attached it.
Let me know what you think Smiley!
Logged
ChevyRay
Guest
« Reply #1 on: September 11, 2008, 05:17:18 PM »

Ohhh boy
Logged
moi
Level 10
*****


DILF SANTA


View Profile WWW
« Reply #2 on: September 11, 2008, 05:51:21 PM »

Ohhh boy


A rpg?
Ohhhhhh boy
Logged

subsystems   subsystems   subsystems
Rory
Level 4
****



View Profile
« Reply #3 on: September 11, 2008, 06:15:16 PM »

HEY! What's wrong with an RPG?
Do you have a suggestion as to which other genre this would work in?
I think not.   Cry
Logged
ChevyRay
Guest
« Reply #4 on: September 11, 2008, 06:51:55 PM »

Nothing's wrong with an RPG. This was just an awesome way to introduce yourself Wink

That was an awesome picture, moi
Logged
Powergloved Andy
Guest
« Reply #5 on: September 11, 2008, 07:30:35 PM »

what is this RPG, is there already any script or any sort of progress already done? Or is this just a general idea. If this is just it's just an idea then maybe you should actually make some plans first. Collabs fall out easily without any structure.
Logged
moi
Level 10
*****


DILF SANTA


View Profile WWW
« Reply #6 on: September 11, 2008, 07:49:03 PM »

Don't take it badly rory, but this falls into the general category of the posts that look like:
"I'm looking for people to help me...Best idea in the world...RPG."
I think an RPG is a very difficult program to do.
this kind of projects is generally doomed to fail.
But good luck anyway  Gentleman

Chevyray:
When I read our "oh boy" I immediatley thought of Clooney in O'brother. Tongue
Logged

subsystems   subsystems   subsystems
Rory
Level 4
****



View Profile
« Reply #7 on: September 11, 2008, 08:17:16 PM »

Yeah I suppose.
Well, if I can't do anything with it after, say, a month or two, someone else can have it if they want it.
Logged
moi
Level 10
*****


DILF SANTA


View Profile WWW
« Reply #8 on: September 11, 2008, 08:24:39 PM »

Don't be too discouraged.
At least that will make you some experience.
Actually you can succeed if you fix yourself some very limited goals for a start.
Logged

subsystems   subsystems   subsystems
Powergloved Andy
Guest
« Reply #9 on: September 11, 2008, 08:28:33 PM »

yeah by all means, don't give your idea to anybody else. Just keep it and work on it, but don't be surprised it you have to tear it down a couple of times and rebuild. Also, millions of script rewrites. Good Luck!
Logged
Rory
Level 4
****



View Profile
« Reply #10 on: September 11, 2008, 08:38:36 PM »

Thanks everyone, you've really given me some perspective on this whole thing.
New plan: Make an RPG without fancy graphics (i.e. just the engine), then ask for someone to do some awesome pixel art.
So, expect to hear from me again sometime in the next twenty years Wink
Logged
ChevyRay
Guest
« Reply #11 on: September 11, 2008, 09:22:48 PM »

Haha, that's the way to be.

But hang around the community Beer! all in good fun around here, and there's plenty of game-design whizzes and all around goof balls. Not to mention great games.

Just don't forget to introduce yourself Smiley
Logged
Rory
Level 4
****



View Profile
« Reply #12 on: September 11, 2008, 09:44:12 PM »

Oh, for sure.
Beer!Beer!Beer!Beer!Beer!Beer!
Beer for everyone!
Logged
deadeye
First Manbaby Home
Level 10
*



View Profile
« Reply #13 on: September 11, 2008, 09:50:14 PM »

The thread's over already?  Dang, I missed it Sad
Logged

tweet tweet @j_younger
Rory
Level 4
****



View Profile
« Reply #14 on: September 11, 2008, 09:58:02 PM »

Yeah, by like five minutes. :D
Logged
muku
Level 10
*****


View Profile
« Reply #15 on: September 12, 2008, 05:39:03 AM »

I'm a bit surprised you're hoping to do an entire RPG based on a battle mechanic. I mean, I could see one of those "tactics" games where story isn't important, but an RPG? I think the battle system should only aid to support the narrative in an RPG, not be at its core. And you haven't wasted a single word on such matters as setting, characters, plot etc.

So, I guess a sane thing to do would perhaps be to scale it down and make a small battle game out of it first.
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic