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October 21, 2021, 07:48:37 AM

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TIGSource ForumsCommunityDevLogsHeatvision Zombie Showdown (heavy images)
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Author Topic: Heatvision Zombie Showdown (heavy images)  (Read 2378 times)
nayon
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« on: September 14, 2008, 01:51:06 AM »

This was actually going to be created for the procedural generation compo but I couldn't make the deadline, now I'm changing it a bit, with a more resident evil 4-like gameplay, hopefully better graphics, revamped engine (not random levels) and awesome cutscenes :D

Here are some cutscene shots:D



This time there is a shotgun, machine gun, rocket launcher, and more.
The zombies will be fast zombies mostly, which in my opinion make for more frantic gameplay.

I'm also trying to assess my resources and see whether I can make some of the graphics live action with a closer feel to the photos.
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muku
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« Reply #1 on: September 14, 2008, 04:45:03 AM »

You, sir, are a madman.

Also, may I suggest to you the magnificent invention that is jpeg Gentleman
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The Cosyne Synthesis Engine - realtime music synthesis for games
nayon
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« Reply #2 on: September 14, 2008, 06:41:14 AM »

Well I think I have decided, it will have topdown city roaming sections that look like the procedural compo entry and beat em up style indoor sections with live action graphics

Well I'm used to uploading png since jpeg breaks pixelart, next time i upload photos ill make em jpeg :D
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moi
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DILF SANTA


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« Reply #3 on: September 14, 2008, 08:07:05 AM »

LOL crazy stuff Beer!
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subsystems   subsystems   subsystems
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« Reply #4 on: October 04, 2008, 07:11:56 PM »

When do you think you'll be done?
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