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TIGSource ForumsCommunityDevLogsMetal Mage ~ MegaMan-esque game/engine in development
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Author Topic: Metal Mage ~ MegaMan-esque game/engine in development  (Read 12187 times)
kamac
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« Reply #60 on: January 15, 2014, 02:42:27 PM »

You probably should consider support for exporting games to gameboy or something with this Grin

That's a niche Durr...?
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Elrinth
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« Reply #61 on: January 23, 2014, 03:02:33 PM »

Chlog:
* Cleanup of folders, now down to less than 5MB
* Threw in some random nsfs just to have some different music
* Fixed a bunch of bugs

Known bugs:
* Don't resize the window at the edges, it will fuck up the black borders I add Tongue
* Taking damage by the falling death traps turns your character invisible for awhile
* Can't go back to main menu during death or READY! text.
* Multiline textboxes are a bit buggy with selection code
* First time you open a window in the editor the controls are all locked until yuo click somewhere outside the window for some reason. After that, everything works as intented o_O
* First sound which is loaded (player dying sound) doesn't work or playback
* Level editor music simply stops after awhile, might be something with the actual sound file tho
* Jumping to the left in the beginning reduces the fallspeed to 0 on an invisible block when colliding. It's basically a minor adjustment to the collision code which needs to be done. (if object collides with tile in X, don't reduce Y velocity)

Upcoming stuff:
* Ability to save (as) / load / create new level via console commands in editor
* A brand new level (labyrinth)
* Own monsters (currently there's only a larva completed)

Upcoming much later:
* Better logos
* New graphics for main char
* Own music
* More own sfx

Latest build:
http://slutbossen.com/builds/2014-01-23.zip
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Elrinth
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« Reply #62 on: January 30, 2014, 12:20:11 PM »


Here's some graphics of what I'd like the main char to look like. The previous guy was waaay to similar to mega man Smiley
Thinking of giving him a basic attack like either throw daggers or a simple dagger stab attack. Perhaps both? Tongue

The spell book aura will change depending on what spell is equipped. Spells will cost mana.

Perhaps dagger throws can be a subweapon?

something like this?
« Last Edit: September 30, 2017, 07:12:56 AM by Elrinth » Logged
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