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TIGSource ForumsCommunityJams & EventsCompetitionsSportsHome Run [FINISHED]
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Author Topic: Home Run [FINISHED]  (Read 12808 times)
Ben H
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« on: October 31, 2012, 12:02:29 AM »


Synopsis

You play a suited salarymen or office lady sprinting along the station platform, rushing to make your train.
Vault over little old ladies, chug coffee and slid under signs, before diving head-first into a packed commuter train.



Details
  • 4-player 2D button-mashing track-and-field game
  • 8 playable characters
  • 3 different power-up drinks. Then throw the can at someone's head
  • Laugh at your friends as they faceplant into the closing train doors
  • Obstacles to jump over and slide under
  • Optional really stupid AI
  • USB controllers for Real Arcade Action
  • +100 puntastic station names

Requirements
  • Runs on Windows, OS X and Linux
  • Written in Löve so the source is included
  • Supports USB controllers. One person can use keyboard, then you need 1 controller for every extra player

Download
UPDATE: OS X doesn't run for some reason. Removing link for now till it's fixed.

Notes
  • Run .love files with the Löve framework. Runs on Windows/OS X/Linux
  • Toggle Fullscreen — ctrl/cmd + f
  • Force Race Restart — ctrl/cmd + r

Credits
« Last Edit: December 01, 2012, 06:29:48 AM by Ben H » Logged

MapiMopi
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« Reply #1 on: November 01, 2012, 12:48:21 AM »

I like the idea of throwing things to clear your path. Something like that track level from Crash 'n the Boys.
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Ben H
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« Reply #2 on: November 01, 2012, 03:51:13 PM »

I like the idea of throwing things to clear your path. Something like that track level from Crash 'n the Boys.

Originally throwing stuff was going to be to slow down other people ahead of you, but hitting grannies on the head with empty coffee cans sounds good too!
I'd never seen Crash 'n the Boys. Looks cute, with the same sprites as River City Rampage.
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Ben H
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« Reply #3 on: November 03, 2012, 02:49:26 AM »

Four people can run along in four slices of the screen, and collide with things.



Still not sure about the control scheme. Whether left/right button mashing will be fun, or if I should go for for automatic running-right, or holding right.
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Ben H
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« Reply #4 on: November 11, 2012, 05:30:40 PM »

New art scene from James.



We're still trying to get the perspective right.

Comments and feedback welcome!
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Inanimate
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« Reply #5 on: November 12, 2012, 11:22:53 PM »

Wow, that art is lovely!
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goshki
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« Reply #6 on: November 14, 2012, 02:20:25 AM »

Suited salarymen and office ladies

The guy looks cool. Show us the ladies!
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Ben H
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« Reply #7 on: November 21, 2012, 11:12:40 PM »

First in-game screenshot with art by James



The game is pretty hectic and fun to play with 4 people at the moment. It looks a lot better in motion but I haven't worked out how to do those huge animated gifs that all the rage.

Current progress:
  • Character art for 4 of 8 characters
  • Player animations with Spriter
  • Basic sound effects
  • Getting drinks from vending machines and throwing them
  • Dumb AI that jumps at random

There's still so much more we want to get done before the deadline!
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Ben H
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« Reply #8 on: November 30, 2012, 05:29:48 AM »

Screamy Hheeeeuughh final deadline push. 

I'm really happy with how the game looks, all thanks to @jamesshedden, but the end-of-match gameplay is still really broken. Trains disappearing and getting stuck and stuff.



Will try to post something tomorrow that runs at least. Not sure what the deal is with deadline strictness and timezones and whatnot.

Run granny run!
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capn.lee
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« Reply #9 on: November 30, 2012, 07:15:56 AM »

this art is beautiful
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Ben H
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« Reply #10 on: November 30, 2012, 08:05:27 PM »

OK first build is up. Still working on bundling the .love into a .exe and .app.
It's rather buggy.
Sorry.

UPDATE: OS X doesn't run for some reason. Removing link for now till it's fixed.
« Last Edit: December 01, 2012, 06:09:20 AM by Ben H » Logged

ananasblau
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« Reply #11 on: December 02, 2012, 04:57:21 AM »

Looks fantastic and I managed to win the race on my second try.
Just the controls, a preset might be easier.

If you need a build script, I've extended one from @josefnpat, it presumes that you use git and especially git tags
https://github.com/TomK32/servantsofblood/blob/cross-country/build.sh
and the original: https://github.com/josefnpat/LD24/blob/master/build.sh
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Oddball
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« Reply #12 on: December 21, 2012, 12:59:10 PM »

Nice entry. I had fun playing. That is until my man started flying. He flew all the way to the train, I won as you'd expect, then the train made this huge screeching sound. After that random images of the different characters in different locations started flashing around the screen whilst creepy accordion music was playing. It was all a bit freeky and creepy pasta-esque. Other than that bit of weirdness it was enjoyable. Good stuff Hand Thumbs Up Left
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