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TIGSource ForumsCommunityDevLogsAvant-Garde - Artist RPG in modernist Paris - Alpha released!
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Author Topic: Avant-Garde - Artist RPG in modernist Paris - Alpha released!  (Read 20717 times)
Seiseki
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« Reply #100 on: March 07, 2013, 05:43:13 AM »

I think having to buy supplies and pay for rent would put focus in the wrong places.

What I think might be worth considering is if paintings didn't sell instantly, but instead you would have to wait for a buyer. The painting would indicate the recommended price and you could set it higher or lower to get a buyer faster or wait longer..
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gimymblert
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« Reply #101 on: March 07, 2013, 07:38:28 AM »

Whatever kinnas said I support
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TGoCoGames
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« Reply #102 on: March 07, 2013, 11:14:20 AM »

This game idea is amazing, and I think it looks beautiful.

The sound is great as well, but maybe could use more variety in the music.

I really love the idea of this game, but I feel the main mechanic is just missing some little oomph to put it over the edge.

Also, how is this not on mobile devices?

Great work overall!
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