Ok, I had a lot of fun on the A Game By Its Cover competition and I'm deep enough into this to have some idea where it's headed. So, let's make a thread.
Carrot vs. Stick
CVS is a soccer/football-like game played entirely by AI controlled players. You build a team and train them to play the game well by using either the carrot (reward) or the stick (punishment).
Each player on your team uses a rudimentary neural network to decide what to do. At first, they're all bumbling idiots who occasionally might accidentally do something right. With enough training, they could be a crack squad of stone-cold strikers. (That's a football thing, right?)
Eventually, you can challenge your AI team to take on your friends' AI team, or enter your team into a global tournament. You know, if I get that far.
Currently, I've got the bumbling idiots part done.
Planned features:
-Train your team members against each other to improve the team.
-Left click a player to reward him for good behavior. Right-click him to administer punishment.
-Players earn experience while playing, so you can level up their speed, acceleration, kicking power, height, etc.
-Get a coded string from a friend to train or play against their team.
-Enter your team into a tournament. You can watch the games play out.
-Non-interactive tournament games play out based on your neural network's values and the game's seed value.
-Player stats
-Team/player customization?