Greetings all. A friend of mine referred me to this site, and told me to share my latest game, which is nearing completion.
It's called Flug GB
and it's a classic platformer that stars the character Flug the Slug, which was created by another friend of mine and used by our whole community, Martin2k
as our mascot.
We're a little game design community, making simple games and troubleshooting each other's work.
I've come here to spread the word a bit, and for some more feedback on this game.
It started originally as an entry to a friend's video game demake competition, I found it to be a lot of fun and came up with this:
I loved the idea so much that I eventually went on to create a game based off of the mockup, following a restricted color palette (5 colors), tile based design (14x14 px), authentic 8bit music and sound effects, and a general understanding of gameplay mechanics that were common with gameboy titles. The game follows a part Sonic/ part Mario style of playing. No 360 engines or running fast, but character themes reflect those of Sonic, and the gameplay more like Mario, running and jumping onto robotic enemies and fighting the evil Spudnik, who controls the robotic army and mass produces them at his smog-laden factory.
Spudnik uses a flying machine that is constantly modified to suit the new machine he's built, which isn't unlike a certain villain from Sonic. haha
In the latest versions of the game series, his craft has changed to not look so much like Robotnik's craft.
So far, Flug has been in 6 games, plus a couple more that some of us at Martin2k have been working on for a collaboration project. He's a really popular character.
Flug GB started out strong back in the day...around 2008, and should've been done within that same year. Although life and things got in the way, and it stretched out to 2010 until I dropped the project until just about 3 months ago. I picked up where I left off, modified the engine and game mechanics with my new knowledge and began making progress for the first time in years. I'm quite glad where the project has gotten to now.
Anyways, for this game, it follows a usual Flug theme: Spudnik appears with a new army and attempts to overrun the world of Bugtonia with brute force and machines.
Flug travels across several different worlds, while beating back the evil Spudnik and his army and collecting gems that will aid him in his quest.
The worlds range from forests to sewers, a large city, Spudnik's flying fortress, a fiery volcano, and even Spudnik's factory headquarters.
There are even bonus stages available, if the player manages to collect all the gems in a world.
You can collect diamonds, destroy enemies, or even play a memory match game to collect more lives.
There's even more bonus content available if you collect all 1000
of the gems.
Do you have what it takes?
Don't fret if you feel like you don't. haha You can always replay the worlds once you complete the game, so you can earn 100% and access the extra game.
The game has been designed to keep the player entertained as well as challenged, with dynamic level designs, and crafty boss matches against Spudnik.
So far, I would imagine if a player were to give the game a shot and explore everything fully and try to get every gem, it would easily allow for over an hour of playtime, which I think really says something for a one-man-team designing a game like this.
Here's some new video footage...
My channel paco19900
...and an older trailer for you guys to check out. (from our Martin2k YouTube channel)
In addition to this game being available for PC, I think I may actually be able to make a Mac version of this game, using the Java exporter in my MMF2 program. I will also be releasing this game on the iPhone/iPod, but I don't think it'll be available on the AppStore. I just don't have the time or money to get licensing for that.
But I believe you can just add the file to your iTunes and sync it with your iDevice, which is what I'm hoping you can do. haha
Anyways, I'm glad to have finally posted this up here on the boards. This looks like a nice place, full of talented people.
I hope to get to know a lot of you!