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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsProjectile predict script for Unity (script giveaway)
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Author Topic: Projectile predict script for Unity (script giveaway)  (Read 1651 times)
coAdjoint_Tom
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« on: November 06, 2012, 05:39:41 AM »

Hello TIG,

I've written a couple of c# scripts that predict where a projectile will go by marking an area on the terrain. What I think makes it useful is that it doesn't just work on flat ground but on any terrain.

Here's a vid and tutorial on how I made it.





If you'd like the script then just get in contact.
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Working on skill modelling and adaptive AI systems in video games http://www.youtube.com/coAdjointTom

Game Ai blog:

http://coadjoint.wordpress.com/
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