I guess I should tip my hand more about the game.
The plan for the game is actually NBA Jam meets Diablo. Thus far I have mostly been working on the NBA Jam aspects of the game, but combat and special abilities are going to play a large part in who controls the ball.
My goal is to make it possible to play at both extremes: focusing on playing basketball and scoring, or focus on kicking the crap out of the other team to prevent them from scoring, and occasionally score yourself when they are stunned from an attack.
In between games, you'll be able to visit different locations and look for more competition, buy new gear to improve your stats and abilities, recruit new teammates, and even bet on games. There will be tons of loot in the form of equipment that you can either buy, or win by playing basketball.
Oh, and although I'm controlling the character with a keyboard now, I'm going to test out a Diablo-style mouse control system and see how that works as well. Possibly being able to pause the game and actually draw out plays with the mouse, or maybe just be able to draw routes for the players in real time. It seems like it could work in my head, but I'll need to test it out. Plus, then I can get it running on Ipad as well, which would be pretty sexy.
EDIT: Also, Buckets of Blood is just a working title. I'm open to suggestions for something more final.