This is going to be my first try at a devlog for our game Fran Bow! It's going to be cool to see it progress (or not, then it's time to nolife again) and when it's done im printing it out as a trophy for my bath-hour. Anyway, heres the stuff!
I will be writing about the entire process up until the date of launch and whatever happens after that, be it for good or really maximal worse. A post-mortem?About the game:
Fran Bow is a point and click adventure with a touch of horror. You play as Fran Bow, a little girl with a unique perception of the world around her. Her parents are brutally murdered and the only thing she has left is her cat and aunt Grace who takes care of her. But something happens, her cat vanishes and she is taken to an asylum for mad children where she loses her memory. One day the cat appears outside her window and she starts to plot her escape... During her way back home she will unlock fragments of her memory about the murder of her parents and finally discover who did it.
You get to use pills to see the world shift into a gore filled madworld. It's a crucial part of the game since lots of the puzzles need you to jump in and out of the two different realitys. Sometimes using the pills summons Remor, a hallucination of Fran Bows insane mind, and starts chasing you around. If you get caught by him you lose one day out of 60. Lose them all and it's game over. You can always switch off the pills to make him dissappear.
There is going to be some minigames in there aswell. Short but hard retro-games you will need to complete to progress in the game.
Right now we are almost done with the first chapter of five. It'll propably go faster now since im almost done with coding the engine, but goddam those bugs just won't stop reproducing..
Anyway, im the programmer and the second half is my wife doing all the art and game design.
We will put out a run-through video of the first level in the asylum so you can all see some in-game action
right now, right here ->
Oh and the girl you see in the photos have had an extreme make-over so it'll be different in the update.
And for the technical part this is all done with Gamemaker Studio, photoshop, gimp and animestudio.
We also have the wordpress http://killmonday.wordpress.com/
Thanks for reading!