Alec S.
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« Reply #20 on: November 24, 2012, 03:58:05 PM » |
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Alec S.
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« Reply #21 on: November 27, 2012, 04:19:44 PM » |
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Code_Assassin
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« Reply #22 on: November 27, 2012, 04:37:28 PM » |
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snip
Sweet - I guess this means you'll be implementing that crouching mechanic soon? I attempted to play the first episode a few days ago and it had me restarting rooms until I found out how to consume health-packs 
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Alec S.
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« Reply #23 on: November 27, 2012, 06:23:19 PM » |
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Yeah, the cover mechanic is already in there from previous episodes, but the sprites for crouching behind cover aren't there yet.
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Happy Shabby Games
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« Reply #24 on: November 28, 2012, 08:25:50 PM » |
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Did a first pass on the new UI, made some edible plants, and did all the death animations for the enemies.   You can watch the stream of it all . Here's a larger pixel piece I started of the first mini-boss  If you'd like to catch my upcoming streams, my set times are Monday and Wednesday at 5pm PST.
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Alec S.
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« Reply #25 on: November 29, 2012, 02:57:10 PM » |
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Ooh, those are looking sweet. Send them over and I'll pop them in the game.
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Alec S.
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« Reply #26 on: December 01, 2012, 02:47:48 PM » |
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Screenshot Saturday: 
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Alec S.
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« Reply #27 on: December 07, 2012, 09:43:56 PM » |
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It wouldn't be The Renegade Sector without Hallucinogens 
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Alec S.
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« Reply #28 on: December 13, 2012, 04:52:39 PM » |
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The Captain's Crew 
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poe
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« Reply #29 on: December 13, 2012, 04:55:16 PM » |
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The Captain's Crew  Possible spoilers? : Is there someone missing or was I spoiled in the stream?
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Alec S.
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« Reply #30 on: December 14, 2012, 01:24:38 PM » |
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Is there someone missing or was I spoiled in the stream?
He's over there off to the right. 
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« Last Edit: December 14, 2012, 01:33:26 PM by Alec S. »
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poe
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« Reply #31 on: December 14, 2012, 01:37:51 PM » |
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Is there someone missing or was I spoiled in the stream?
He's over there off to the right.  Ah alright, looks excellent!
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Code_Assassin
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« Reply #32 on: December 14, 2012, 03:19:50 PM » |
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Ah alright, looks excellent!
Sweet. I like the stone golem guy(if that's what he is). And what's that crescent thing!
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Alec S.
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« Reply #33 on: December 14, 2012, 05:26:17 PM » |
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It's a Checkpoint.
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Alec S.
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« Reply #34 on: December 18, 2012, 12:09:40 PM » |
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Alec S.
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« Reply #35 on: January 02, 2013, 02:56:46 PM » |
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Took a little break for the holidays, but now getting back to work. Current focus is the city itself, which I think is coming along nicely.
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Alec S.
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« Reply #36 on: January 16, 2013, 10:42:02 PM » |
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Looks like it's gonna be tough to get into the city: 
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Code_Assassin
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« Reply #37 on: January 16, 2013, 10:57:02 PM » |
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baconman
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« Reply #38 on: January 17, 2013, 01:59:11 AM » |
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Trival Pursuit, much? Haha... nice touch! ToRS, or what all I've played of it so far has been solid, top-notch funness and brilliant design. I'll admit, I have some catching up to do.  Good times.
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Alec S.
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« Reply #39 on: January 19, 2013, 11:01:51 PM » |
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Thanks, man! The city itself is mostly done. Not gotta work on the final areas, some linking stuff, items, dialogue and polish. 
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